This.SovietUnion wrote:You can't run over critters with the kicksled
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Kicksleddin' on Thin Ice
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Kicksleddin' on Thin Ice
Intended behavior.SovietUnion wrote:You can't run over critters with the kicksled
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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CaveHermit
- Posts: 100
- Joined: Sun Mar 25, 2018 11:16 pm
Re: Game Development: Kicksleddin' on Thin Ice
Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer
In 150ppl active many bots like hh spiral or ygg farmer
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Game Development: Kicksleddin' on Thin Ice
How many updates have you even seen in your short time here, sprucecap?CaveHermit wrote:Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer
You don't seem to even realize that the entire server shuts down before an update and boots everybody off. The numbers are always very low immediately after an update because people take time to sign back on.
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CaveHermit
- Posts: 100
- Joined: Sun Mar 25, 2018 11:16 pm
Re: Game Development: Kicksleddin' on Thin Ice
150 number ppl is from time 18:16 my time spruce cap 3h agoZentetsuken wrote:How many updates have you even seen in your short time here, sprucecap?CaveHermit wrote:Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer![]()
You don't seem to even realize that the entire server shuts down before an update and boots everybody off. The numbers are always very low immediately after an update because people take time to sign back on.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Kicksleddin' on Thin Ice
No need to post further if everything is shit. Curfew.CaveHermit wrote:150 number ppl is from time 18:16 my time spruce cap 3h agolog on saw how many ppl is online. Mr sprucecap. Now we know why rly log on to that game. 100% not you. But under every update u post nice job jorb nice nice update. When its shit
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Forik
- Posts: 48
- Joined: Wed Dec 22, 2010 3:58 am
Re: Game Development: Kicksleddin' on Thin Ice
A new vehicle, that's really cool, I'm really enjoying sledding, good update imho, sad that the ability to clear an area of snow, similar to harvesting crop areas was not added, but these sleds are cool, and I guess I don't have any reason to clear my roads anymore with them.
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: Game Development: Kicksleddin' on Thin Ice
We won't find out because there is 0 PvP for last 5 months.
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Artemiswhb
- Posts: 178
- Joined: Thu Jan 02, 2014 7:57 pm
Re: Game Development: Kicksleddin' on Thin Ice
As if you and your buddies don't have mining bots, spiraling bots and farming bots. Get out of here sprucecap, stop acting holier than thouCaveHermit wrote:Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Kicksleddin' on Thin Ice
The only thing i wonder now after some faraway credo questing is - will my map return back to non winter state automatically when time comes or will it stay the same white blanket until I rerun those locations?

