Ender Client

Forum for alternative clients, mods & discussions on the same.
Niron
Posts: 2
Joined: Mon Nov 02, 2015 10:49 am

Re: Ender Client

Post by Niron »

Crops ok, ty
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delsus
Posts: 170
Joined: Sat Nov 17, 2012 10:37 am

Re: Ender Client

Post by delsus »

Everything is fixed ! Thank you very much !
Agrik
Posts: 269
Joined: Wed Jan 27, 2016 4:41 pm

Re: Ender Client

Post by Agrik »

It's totally cool to have a season counter, but existing wording seems to be a bit unclear about exact dates of start and end of a season, at least for me. As now I see "Winter, 28 days remaining" and wonder if this a first day or second, or maybe even third, and how the last day will be marked, "1 days remaining" or "0 days"? Can it be written as something like plain "Winter, Day N of M"?
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EnderWiggin
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Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Agrik wrote:It's totally cool to have a season counter, but existing wording seems to be a bit unclear about exact dates of start and end of a season, at least for me. As now I see "Winter, 28 days remaining" and wonder if this a first day or second, or maybe even third, and how the last day will be marked, "1 days remaining" or "0 days"? Can it be written as something like plain "Winter, Day N of M"?
I can rework that.
Agrik
Posts: 269
Joined: Wed Jan 27, 2016 4:41 pm

Re: Ender Client

Post by Agrik »

Yeah, please take a look. I'm not sure how to put it (the text) exactly, just thinking aloud.

By the way, as the counter was showing less than 30 on the first RL day, do seasons have their length set in in-game days (30 and 3x30), not in RL days (10 RL = 32.9 in-game days for winter)?
Agrik
Posts: 269
Joined: Wed Jan 27, 2016 4:41 pm

Re: Ender Client

Post by Agrik »

In the case anybody else is interested, season did change at in-game midnight. The last day of season was marked "0 days remaining", and the first day (of Spring) is marked "29 days remaining".
In-game days.
0032_cut.png
Also, I see that a new year has started... and it's Day 0 as programmers are used to count from zero. :D Maybe, for those who do not know the joke, it would be better to name the first day the first, not the zeroth? And now I start to think there was something like "Year 1" earlier, no?
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Aegir
Posts: 47
Joined: Sun Jan 30, 2011 10:33 pm
Location: Sweden

Re: Ender Client

Post by Aegir »

Hey guys!

So I've been gone for a while (5-6 years) and all of a sudden I got a craving for some HnH!
Thing is that I'm in possession of a Mac.. I've just recently learned how to use it and after searching this thread I have done following things;

Updated to Mac OSX 10.11.6, downloaded the latest Java 8 and installed it, downloaded Ender's Via updater-hafen.jar, started it..
So the start screen comes up, I type my name and password = > Connection refused (Connection Refused)!

What did I do wrong?

P.s. It works on default. d.s.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

@Agrik - I'll make it show year from day 1 and if there's less than 1 day left switch to showing hours left. And seasons are configured on server in in-game time as 30 days (90 for summer)

@Aegir it looks like firewall for some reason blicks Java when launched running my client, but not vanilla. Unfortunately I don't own a Mac and know almost nothing about it.
Agrik
Posts: 269
Joined: Wed Jan 27, 2016 4:41 pm

Re: Ender Client

Post by Agrik »

Thanks!

I see you've already implemented it:
0046_cut.png
EnderWiggin wrote:seasons are configured on server in in-game time as 30 days (90 for summer)
Thanks for the information as well. So while it's easier to estimate the end of a season ingame, seasons are non-integer in RL days (some hours longer than 9 and 27 RL days respectively).
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Aegir
Posts: 47
Joined: Sun Jan 30, 2011 10:33 pm
Location: Sweden

Re: Ender Client

Post by Aegir »

"@Aegir it looks like firewall for some reason blicks Java when launched running my client, but not vanilla. Unfortunately I don't own a Mac and know almost nothing about it."

I tried without the firewall entirely but there was no difference..

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