Game Development: Grandee's Horse

Announcements about major changes in Haven & Hearth.
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Ants
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Re: Game Development: Grandee's Horse

Post by Ants »

WiseWoman wrote:As much as I like most of this update, my horses are now butt-ugly. Horses should not have the same colour patterning as cattle.
Just breed them until they're pretty.
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loftar
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Re: Game Development: Grandee's Horse

Post by loftar »

WiseWoman wrote:As much as I like most of this update, my horses are now butt-ugly. Horses should not have the same colour patterning as cattle.
When I was looking at horses, speckled horses do tend to look quite like that, so I don't think it's wrong.
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Fostik
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Re: Game Development: Grandee's Horse

Post by Fostik »

Oh, just really imagine that horses sorting will be hell now.
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MagicManICT
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Re: Game Development: Grandee's Horse

Post by MagicManICT »

loftar wrote:When I was looking at horses, speckled horses do tend to look quite like that, so I don't think it's wrong.
For anyone curious, I found this article on the web: http://www.equinespot.com/horse-colors.html
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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meowtits
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Re: Game Development: Grandee's Horse

Post by meowtits »

New Implementations

[*] Added two curiosities.[/list]

what are they??
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abt79
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Re: Game Development: Grandee's Horse

Post by abt79 »

Ocerion wrote:Now we just need horse armor. It can be purely cosmetic for all it really matters.
maybe as DLC
Kostetus
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Re: Game Development: Grandee's Horse

Post by Kostetus »

Behold the wrath of gods aka developers. I do wonder thou, how we deserved this? wether we weren't eating enough or something else maybe? :D
I do understand the consept of limited resources aka time&people to do all the staff that need to be done,but i still won't get why this cant be done in a bit different way, to allow us at least SOME degree of choice&time to adapt to this change, like introducing "random mutautions strings" with every breeding cycle or a new horses we'll tame or trade. As for now im just starting to consider the perspective of butchering all current q60-80 horses & starting over the process again, in a pointless but noble attempt to get the colours i CHOOSE, not the ones i was FORCED to accept. Thou the idea itself as always great,at least thanks for that.
Sorry for the critics or bein grumpy in general, just having reeeeeally serious troubles figuring out how could i adapt to or possibly fix this:
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uncleseano
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Re: Game Development: Grandee's Horse

Post by uncleseano »

meowtits wrote:New Implementations

[*] Added two curiosities.[/list]

what are they??
One of a 'Crying Onion'. You get scan harvesting. Mine was from a red batch

It's hilariously huge when you drop it in the ground and IT has a lil Crying animation
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Resture
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Re: Game Development: Grandee's Horse

Post by Resture »

I personally love the new horses. Add some "curio" mutations so we can get/find a unicorn if we are super lucky.
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Amanda44
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Re: Game Development: Grandee's Horse

Post by Amanda44 »

Speckled horse ...

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Mutant ninja turtle ... :P :lol:

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