Purus Pasta Client [W14 COMPATIBLE]

Forum for alternative clients, mods & discussions on the same.
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borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Purus Pasta Client

Post by borka »

Code: Select all

#!/bin/bash
java -Djogl.disable.opengles=true -Xss1024k -Xms512m -Xmx1024m -jar Pasta-Launcher.jar
Always use launcher to start up the client
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Purus Pasta Client

Post by shubla »

peanutzrgud wrote:How to run on linux?
Launcher can be launched by for example

Code: Select all

java -jar Pasta-Launcher.jar
in console.

There is an assumption that anyone who uses linux knows how to start jar files and at least tests the command above, which is the most obvious option.

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Purus Pasta version 3.15.0 has been released!
- Added map icons for trees, boulders and bushes
- Added tabs to crafting window from previous Purus Pasta
- Added option to disable vsync
- Added optioons to limit fps
- Removed keybindings replaced by default client
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Purus Pasta Client

Post by shubla »

Purus Pasta version 3.16.0 has been released!
- Added support for APXEOLOG map thingy
- Latest merges from Amber & Default client
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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kingwint1992
Posts: 53
Joined: Tue Apr 28, 2015 11:16 pm

Re: Purus Pasta Client

Post by kingwint1992 »

Woot, very nice! Do you know if any client will be ready for use on the launch of W12?
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Purus Pasta Client

Post by MagicManICT »

kingwint1992 wrote:Woot, very nice! Do you know if any client will be ready for use on the launch of W12?
As long as there isn't a client update beforehand, you should be able to use any of the updated clients. I looked up w11 and there weren't any mentions in the w11 thread of any client changes. I'm not going to try to dig out older world reset announcements, but will say that the devs do recognize that the players like to have the 3rd party tools available to improve gameplay and I think have avoided making client updates with world resets for that reason.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ardennesss
Posts: 1171
Joined: Sun Oct 06, 2013 4:22 pm

Re: Purus Pasta Client

Post by Ardennesss »

MagicManICT wrote:
kingwint1992 wrote:Woot, very nice! Do you know if any client will be ready for use on the launch of W12?
As long as there isn't a client update beforehand, you should be able to use any of the updated clients. I looked up w11 and there weren't any mentions in the w11 thread of any client changes. I'm not going to try to dig out older world reset announcements, but will say that the devs do recognize that the players like to have the 3rd party tools available to improve gameplay and I think have avoided making client updates with world resets for that reason.
W11 launch broke every amber based client because Loftar made a change to the trees.res package and didn't tell anyone.
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Purus Pasta Client

Post by MagicManICT »

I stand corrected. I had forgotten about that!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Chakky
Posts: 1
Joined: Sat Aug 10, 2019 12:18 pm

Re: Purus Pasta Client

Post by Chakky »

Hey guys, new to Haven and Hearth and I'm currently getting this error code when I go on a certain character

Code: Select all

3.16.0.ed09b60a
Windows 10 10.0 x64, 1.8.0_181 x86
NVIDIA Corporation (GeForce GTX 1080/PCIe/SSE2) - 4.6.0 NVIDIA 442.50

java.lang.RuntimeException: Delayed error in resource cork (v-1), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
	at haven.Resource$Pool$Queued.get(Resource.java:445)
	at haven.Resource$Pool$Queued.get(Resource.java:414)
	at haven.Loading.waitforint(Loading.java:87)
	at haven.Loading.waitfor(Loading.java:99)
	at haven.Resource$Pool.loadwait(Resource.java:726)
	at haven.Resource$Pool.loadwait(Resource.java:730)
	at haven.LocalMiniMap.drawicons(LocalMiniMap.java:268)
	at haven.LocalMiniMap.draw(LocalMiniMap.java:512)
	at haven.Widget.draw(Widget.java:743)
	at haven.Widget.draw(Widget.java:748)
	at haven.MinimapWnd.draw(MinimapWnd.java:257)
	at haven.Widget.draw(Widget.java:743)
	at haven.Widget.draw(Widget.java:748)
	at haven.GameUI.draw(GameUI.java:846)
	at haven.Widget.draw(Widget.java:743)
	at haven.Widget.draw(Widget.java:748)
	at haven.RootWidget.draw(RootWidget.java:66)
	at haven.UI.draw(UI.java:150)
	at haven.HavenPanel.rootdraw(HavenPanel.java:345)
	at haven.HavenPanel.run(HavenPanel.java:641)
	at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource cork(v-1), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
	at haven.Resource$Pool.handle(Resource.java:506)
	at haven.Resource$Pool.access$1100(Resource.java:391)
	at haven.Resource$Pool$Loader.run(Resource.java:647)
	... 1 more
	Suppressed: haven.Resource$LoadException: Load error in resource cork(v-1), from cache source backed by FileCache(http://game.havenandhearth.com/hres/)
		... 4 more
		Suppressed: haven.Resource$LoadException: Load error in resource cork(v-1), from local res source
			... 4 more
		Caused by: java.io.FileNotFoundException: Could not find resource locally: cork
			at haven.Resource$JarSource.get(Resource.java:295)
			at haven.Resource$Pool.handle(Resource.java:490)
			... 3 more
	Caused by: java.io.FileNotFoundException: res/cork
		at haven.HashDirCache.fetch(HashDirCache.java:297)
		at haven.Resource$CacheSource.get(Resource.java:262)
		at haven.Resource$Pool.handle(Resource.java:490)
		... 3 more
Caused by: java.io.FileNotFoundException: http://game.havenandhearth.com/hres/cork.res
	at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
	at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
	at haven.Resource$HttpSource.get(Resource.java:349)
	at haven.Resource$TeeSource.get(Resource.java:241)
	at haven.Resource$Pool.handle(Resource.java:490)
	... 3 more
Any help will be greatly appreciated

EDIT: I think I can't see corkoaks on my screens
User avatar
peanutzrgud
Posts: 198
Joined: Sat Oct 08, 2016 4:18 am

Re: Purus Pasta Client

Post by peanutzrgud »

any chance to merge the hud (color, position, and size options) found in Ardeness old client?
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Purus Pasta Client

Post by shubla »

peanutzrgud wrote:any chance to merge the hud (color, position, and size options) found in Ardeness old client?
What do you mean?
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client

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