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leadpainter
- Posts: 78
- Joined: Sat Aug 29, 2015 4:34 am
How does sieging work, currently?
Let's say that there's someone outside my palisade, right now. They want inside, and have on their person basic tools (saw, shovel, axe, pickaxe, ect.) and the materials to assemble a battering ram. Inside my walls, I have the materials to build an archery tower. What should the theoretical attacker do for his best chances to get inside do, and what should I do as a defender to ensure my safety?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: How does sieging work, currently?
You've pretty much laid it out. You can try to build up a few archery towers to do discourage the other player dropping a ram, but they could wait out those towers, or build the ram outside the range of the towers, and there's a decay cooldown for the places you put the towers that will prevent you from putting another nearby for some hours (or even days... I've not investigated enough to know the exact time to live and cooldown afterward... I didn't see specifics here on the RoB wiki). Otherwise, the player will drop a ram and it'll have a "ready cooldown" of some hours based on the age of the claim as detailed in the recent siege changes posting. http://www.havenandhearth.com/forum/vie ... 75#p847255
Archery tower basics: http://www.havenandhearth.com/forum/vie ... 75#p847255
Archery tower basics: http://www.havenandhearth.com/forum/vie ... 75#p847255
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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leadpainter
- Posts: 78
- Joined: Sat Aug 29, 2015 4:34 am
Re: How does sieging work, currently?
How does an attacker defend their drying siege engine from archery towers, though? The only thing I can think of is to build it out of their range into wheel it in and repair it once it's ready, is that correct? In that case, what does the defender do?MagicManICT wrote:You've pretty much laid it out. You can try to build up a few archery towers to do discourage the other player dropping a ram, but they could wait out those towers, or build the ram outside the range of the towers, and there's a decay cooldown for the places you put the towers that will prevent you from putting another nearby for some hours (or even days... I've not investigated enough to know the exact time to live and cooldown afterward... I didn't see specifics here on the RoB wiki). Otherwise, the player will drop a ram and it'll have a "ready cooldown" of some hours based on the age of the claim as detailed in the recent siege changes posting. http://www.havenandhearth.com/forum/vie ... 75#p847255
Archery tower basics: http://www.havenandhearth.com/forum/vie ... 75#p847255
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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: How does sieging work, currently?
they can waste their time building catapults to destroy the towers
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: How does sieging work, currently?
defender always has it easier which it should be tbh. attacker needs to spend a lot of time and effort to actually get in.
if they make a ram outside of the range of your towers you simply go outside and build 1 next to the ram lol they either waste time coming back there to bash it with their main or call it a loss.
if they make a ram outside of the range of your towers you simply go outside and build 1 next to the ram lol they either waste time coming back there to bash it with their main or call it a loss.
see homo sexuality trending,. do not do that.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: How does sieging work, currently?
If your claim is newer than 2-4 weeks, you cannot defend it.
After that, you can at least try to!
After that, you can at least try to!

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