Game Development: Garden Bell

Announcements about major changes in Haven & Hearth.
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DDDsDD999
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Re: Game Development: Garden Bell

Post by DDDsDD999 »

jorb wrote:In light of this, made it so that: People on ships (Knarr, Snekkja) can't attack people not on the ship. People on ships can only attack other people on the ship.
So filling your boat just makes you invulnerable? What the fuck? Literally every boat is just a safe pali now.
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jorb
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Re: Game Development: Garden Bell

Post by jorb »

DDDsDD999 wrote:So filling your boat just makes you invulnerable? What the fuck? Literally every boat is just a safe pali now.
You can still fire arrows at it, so there's at the very least that. But you do raise a valid point.

Also, it is possible to hit people on the boat, though you may not have a realistic way of actually doing that when you can't be in a boat of your own.
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Kearn
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Re: Game Development: Garden Bell

Post by Kearn »

DUST JEWELS STILL BROKEN REEEEEEEE
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svino
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Re: Game Development: Garden Bell

Post by svino »

how about letting only let the driver attack?

Would solve the invulnurability issue

Also makes for some funny 1v1 on high seas, captain vs captain
Last edited by svino on Sun Apr 26, 2020 7:48 pm, edited 1 time in total.
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shubla
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Re: Game Development: Garden Bell

Post by shubla »

I can't believe how you used weeks of development time for hitboxes, then added 1 new hitbox for v idol and then stopped adding them.

Most objects in the game need new, non rectangle hitboxes, like trees, players, various stockpiles etc. And I don't think that it would be too difficult to add them.
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boshaw
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Re: Game Development: Garden Bell

Post by boshaw »

jorb wrote:
DDDsDD999 wrote:So filling your boat just makes you invulnerable? What the fuck? Literally every boat is just a safe pali now.
You can still fire arrows at it, so there's at the very least that. But you do raise a valid point.
Ranger bow attack knarrs :o
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Tiberium
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Re: Game Development: Garden Bell

Post by Tiberium »

Nice update, thanks for the gardening buff
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shadowchris
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Re: Game Development: Garden Bell

Post by shadowchris »

Hearth vault on a knarr? Yes
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fallout
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Re: Game Development: Garden Bell

Post by fallout »

Its not a very funny joke to add another off season item to the game.
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loftar
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Re: Game Development: Garden Bell

Post by loftar »

shubla wrote:I can't believe how you used weeks of development time for hitboxes, then added 1 new hitbox for v idol and then stopped adding them.
Sorry, I've been testing changing the player obstacle around, but it turned out to trigger some strange bug on the push-out mechanic, which I haven't looked at yet. Will resume once that has been fixed.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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