Game Development: Garden Bell

Announcements about major changes in Haven & Hearth.
User avatar
abt79
Posts: 1628
Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Game Development: Garden Bell

Post by abt79 »

loftar wrote: Yes.

Not really. If you have a ship, you usually wouldn't have a problem getting away from them.
Yes to all of them? Snekkja are faster than knarrs outside of Deep

"dude it's easy to escape from a botknarr, just go on land and get a horse lol"
Last edited by abt79 on Sun Apr 26, 2020 7:56 pm, edited 2 times in total.
User avatar
Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Game Development: Garden Bell

Post by Hasta »

loftar wrote:
abt79 wrote:Can people attack from other craft (snek, rowboat, dugout, raft or knarr)?
Yes.
abt79 wrote:And you don't see this as a problem?
Not really. If you have a ship, you usually wouldn't have a problem getting away from them.
I'm loving this exchange so much.
User avatar
boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Game Development: Garden Bell

Post by boshaw »

svino wrote:
Building a Realm Authority Object now costs authority. The cost increases over the 40 first Realm Authority Objects you build, up to a maximum of 15k authority per object.
I feel like this gives another advantage to the already biggest realm. If your realm is already covering half the world, the 15k is neglectable, while smaller kingdoms that have more than 40 cairns will struggle with the cost.

Why not make the cost equal for everyone, like for example building materials? I do like the idea that the first x cairns might be cheaper in materials.
Retroactively apply the authority cost to existing realms for all their cairns :lol:
User avatar
Clemence
Posts: 447
Joined: Sat Mar 19, 2011 5:26 am

Re: Game Development: Garden Bell

Post by Clemence »

Top fashion hat.
Mr_Bober
Posts: 579
Joined: Thu Jan 31, 2019 8:51 pm

Re: Game Development: Garden Bell

Post by Mr_Bober »

Appreciate the boat fix.

The new flower is nice, giving some more things to grab in winter, but the timing isn't great :(
Stoneface
Posts: 290
Joined: Sat Sep 04, 2010 1:28 pm

Re: Game Development: Garden Bell

Post by Stoneface »

So wait, can you have boat to boat archer fights? Is the attacking only limited to melee? Or are you just able to fight during boarding only now?
User avatar
lordgrunt
Posts: 454
Joined: Sat Nov 05, 2011 11:49 pm

Re: Game Development: Garden Bell

Post by lordgrunt »

Will this change to garden pots apply to already growing plants?
User avatar
Farlis
Posts: 48
Joined: Sun Oct 09, 2011 5:24 pm

Re: Game Development: Garden Bell

Post by Farlis »

so i assume you can still aggro to other boats people?

if so how long before boat squads filled with alts (maybe 3 or 4 boats) block a boat in so it cant move away and just slowly bash it? if they aggro'd they cant port and they cant get in your boats or attack you so they just gotta sit there and be bashed and drowned
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Game Development: Garden Bell

Post by shubla »

You can still have 1 alt in kicksled and double your attack power, making you much more stronger than somebody with only a single character in the kicksled.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
JuroTheDragon
Under curfew
Posts: 88
Joined: Sat Sep 26, 2015 8:13 pm

Re: Game Development: Garden Bell

Post by JuroTheDragon »

In light of this, made it so that: People on ships (Knarr, Snekkja) can't attack people not on the ship. People on ships can only attack other people on the ship.
Really ?! Just puts alts inside Knarr/ Snejka and nobody can even touch you and safe hunting

Return to “Announcements”