Game Development: Homing Dove

Announcements about major changes in Haven & Hearth.
NeoBasilisk
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Re: Game Development: Homing Dove

Post by NeoBasilisk »

jordancoles wrote:Image
thanks can't unsee now
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Amanda44
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Re: Game Development: Homing Dove

Post by Amanda44 »

I think it's a great update!

(Bar the obligatory stupid injury ofc)

I'm a bit surprised there is not more enthusiasm, pretty new buildings, homing birds that can carry stuff ... I mean, obviously this will be better when they evolve into messenger doves and can actually carry stuff elsewhere, bringing my hat home probably isn't going to be that exciting past the second time ... though, I just thought, if you carry one with you and you get attacked you can send it home with your most valuable item, ooh, Jorb, can you make them fit in your tool belt? :lol:

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Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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KingfishCid
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Re: Game Development: Homing Dove

Post by KingfishCid »

jorb wrote: [*] Added "Birdhouse", building. Doves may be kept and fed in a Birdhouse, but will not multiply in them. A domesticated dove (one born in a Dovecote) may be Homesteaded in a Birdhouse, and will then return to it if set free. Place a domesticated dove in the Birdhouse, and Right-click the dove to Homestead it. Domesticated Doves can carry one item. Try a hat!
Specialized bird hats when?
mvgulik
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Re: Game Development: Homing Dove

Post by mvgulik »

So, Hazmat Suit required. (or sacrificial alt of course)
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relmo
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Re: Game Development: Homing Dove

Post by relmo »

Image
It says that you must treat an adder bite by putting the (living) dove's anus to the wound. Hm...
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Fostik
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Re: Game Development: Homing Dove

Post by Fostik »

For sure there should be an animation or sign that displaying that dovecot is occupied.
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Amanda44
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Re: Game Development: Homing Dove

Post by Amanda44 »

Fostik wrote:For sure there should be an animation or sign that displaying that dovecot is occupied.
Agreed.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Slowwalker
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Re: Game Development: Homing Dove

Post by Slowwalker »

Are the hermits being bullied again? How do I attach a birdhouse to my wagon? Well, maybe in 10 years...
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Nightdawg
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Re: Game Development: Homing Dove

Post by Nightdawg »

Amanda44 wrote:if you carry one with you and you get attacked you can send it home with your most valuable item, ooh, Jorb, can you make them fit in your tool belt?[/img]
We can carry 25 b12's in our toolbelt, I don't see why a dove wouldn't fit in it, or even better, why it wouldn't be able to fly home with my b12 :lol:
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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maze
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Re: Game Development: Homing Dove

Post by maze »

My keys are finally safe. fly home dove! don't let these nasty KO bandits steal my keys!
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