MagicManICT wrote:If my suggestions mean anything, I'd strongly look into how much extra it would take to do this. We got 4k displays in well under half the time it to get full HD[...]
Don't get me wrong, I'm not necessarily disputing that. Just, as I said, what matters is the final pixel density. The current intended pixel density of the pre-UI-scaling resources is ~100 DPI. I'd argue that increasing pixel densities beyond 200 DPI isn't extremely meaningful for visual fidelity, and certainly beyond 300 DPI it's pure placebo.
It sounds like Jorb is planning to draw new graphics at 4× the previous scale, which would yield full fidelity even at 400 DPI. Even if we do get displays with higher pixel densities than that (the only real reason for which would be that it gives higher numbers for the marketing material, and a plausible excuse for selling more powerful and more expensive GPUs just to keep up), it doesn't really matter if the graphics are scaled up to that resolution, because you won't be able to see the difference anyway, at least not without a loupe.
Conversely, if you're using a large display with a high pixel-count, but which doesn't sport a particularly high pixel density, there shouldn't be any real need to scale the graphics, at least not beyond a reasonably small factor.