my initial response was a little bit more than facetious, and in all seriousness it's clear that the unique vision of the developers and their commitment to it is a large part of what makes the game so fantastic
That said, is it really constructive to respond to "maybe consider the possibility that you're wrong" with "but I'm right!" in this context?
jorb wrote:
Fundamentally: I don't think there's any legitimate reason to turn off graphics, draw bounding boxes, or movement vectors. I understand perfectly why you would, but it's wrong, and not how the game should be played.
It's only "wrong" to those who see it as wrong for their own semi-arbitrary philosophical reasons. I've never been a botter or in favor of botting since it essentially means not playing the game at all, however I personally don't consider it perfectly analogous to visible bounding boxes since you are merely obtaining an
advantage which makes your play-time easier but that's technically irrelevant since everyone's going to draw that line somewhat differently.
This is why I don't really see much value in "wow entitled gamers need to shut up and let the devs do their thing," especially given you two are willing to listen to reason but generally uncompromising in your vision. No matter how much people bitch and moan on this forum, you two still hold all the power to develop the game as you see fit and we can't do anything about it save from report on unintended consequences of your "add now, fix maybe in 5 years" approach. If you truly only value your idea of what the game should be, consider that there are massive swaths of content (killing trolls/mammoths/dungeons, truly deep mining, meteorites, etc) which ONLY players who play the game "wrong" are willing/able to meaningfully engage with. How interesting of a social experiment can Hafen be if most players only scratch the surface then quit after planting their first trees? Or worse, if no one plays it at all?
Haven and Hearth is a massive enough time sink that none of us realistically expect you to spend 1000s of hours engaging meaningfully with every piece of content or the overall gameplay loop in the way we do while still developing and living the rest of your life. That's why it's nice that at least a few hundred people show up every world to invest massive amounts of time (and occasionally money) not just trying the game but figuring out every system and its quirks and problems. If we the players really are just guinea pigs, can that feedback really be dismissed offhand because it doesn't fit into some criteria of what you think the game
should be, despite what it actually
is? More to the point, if players consider custom client features to be QoL while you see them as cheating,
will you always be right by default regarding a gameplay experience they categorically and quite extremely know more about?
Saying "lol just make your own custom client for free and update it every week or so when we break it dummy" isn't quite the same as "just make your own game haha" but it's not that far off either. Right now the big-name custom client makers all seem to be on the out, and the weekly new birds or even this year's new world didn't seem to spark much new interest. Not saying you should pander to the dedicated retards on every matter but
maybe when the overwhelming majority of the playerbase states that certain custom client features are worth quitting over if unavailable that's worth a bit of self-skepticism.
Anyways it seems you're at least somewhat open to some custom client features being brought into the default so that's nice. Here's to epically ruining your vision, and owning the libs with right-leaning tabloid articles!