Game Development: Roe, Roe, Roe yer Boat

Announcements about major changes in Haven & Hearth.
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ctopolon4
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by ctopolon4 »

mostly hope to not see this ugly jumps for knarrs & horses via crossroads.
also not jump to water after you dock your ship.
mvgulik
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by mvgulik »

>All Fish now have a Roe particular to their type

Seems to apply only to newly caught fish.(high randomness got in the way)
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shubla
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by shubla »

It's quiet before the storm, but I'm starting to worry!
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jorb
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by jorb »

We're working on a bigger thing, and missed the patch this week. Apologies!
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Naimad
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by Naimad »

jorb wrote:We're working on a bigger thing, and missed the patch this week. Apologies!
W 13 ? jupiiiiiii
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shubla
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by shubla »

Naimad wrote:
jorb wrote:We're working on a bigger thing, and missed the patch this week. Apologies!
W 13 ? jupiiiiiii
No, must be some more complicated bird mechanic. Like birdcages for owls.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Nightdawg
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by Nightdawg »

jorb wrote:We're working on a bigger thing, and missed the patch this week. Apologies!
Don't apologise for bigger things :D

LET'S GOOOOO BOYYYYYYYYYYYZZZZZZZZZZZ hype
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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BoxingRock
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by BoxingRock »

jorb wrote:We're working on a bigger thing, and missed the patch this week. Apologies!
What is it that continues to motivate you to go against the grain of popular game development and absolutely refuse to tell us what exactly it is that you are working on?

Honest question.

Like what would be different if you just told us what you are working on exactly, or even part of what to expect in an upcoming update?
Is it just for shits? Stubbornness? Do you think it would somehow negatively effect our experience?

I feel like we could all hype about it and make elaborate inferences about it for a week and it would be fun, probably would actually promote genuine discussion and productive use of these forums.
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
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SnuggleSnail
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by SnuggleSnail »

jorb wrote:We're working on a bigger thing, and missed the patch this week. Apologies!
Even if it's just an informal explanation in discord, I feel like knowing roughly what you guys are working on would often result in feedback that could save you guys dev time overall. For example crop circles/sleds are something I'm 100% confident will be reworked or removed eventually, and the problems with them would've been immediately obvious to the autists within a few minutes of them being brought up.
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Trifle
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Re: Game Development: Roe, Roe, Roe yer Boat

Post by Trifle »

BoxingRock wrote:Honest question.
I'm sure it's because no matter what, someone is going to cry about it. Might as well save the crying for when it actually happens rather than have to deal with crying the whole way there.

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