Cellar (bad ... something).

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BoxingRock
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Joined: Wed Aug 26, 2015 3:45 pm

Cellar (bad ... something).

Post by BoxingRock »

silly things like this and mixed milk in cavebulb recipe are so incredibly trivial and pointless that it would be best to avoid posting them simply because they might deter focus from more meaningful and important fixes
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
Godganesh
Posts: 21
Joined: Fri May 10, 2013 2:26 pm

Re: Cellar (bad ... something).

Post by Godganesh »

there are things in this game that deserve a lot more attention, and this is a little stupidity that only burns the butt of perfectionists
Agrik
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Re: Cellar (bad ... something).

Post by Agrik »

BoxingRock wrote:silly things <...> it would be best to avoid posting them simply because they might deter focus from more meaningful and important fixes
I don't get it. Do you imply that the devs are not only unable to decide it themselves, but unable even to understand reasoning, so you resort to hiding information from them? Don't you consider that you may happen to be more wrong than the people who design the game for over 10 years, in what is important for the game, while trying to steer their decisions?

IMO, it is totally up to the devs to decide what is important and what is silly.
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shubla
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Re: Cellar (bad ... something).

Post by shubla »

Yeah there are plenty of odd bounding boxes. Maybe not a priority, but I think it would be good to have going through them in some list, waiting.
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BoxingRock
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Re: Cellar (bad ... something).

Post by BoxingRock »

Agrik wrote:Don't you consider that you may happen to be more wrong than the people who design the game for over 10 years, in what is important for the game, while trying to steer their decisions?
I think you would be very surprised by the amount of people who are 100% confident that they know what is best for the game better than the devs do.
Agrik wrote:IMO, it is totally up to the devs to decide what is important and what is silly.
I think most seasoned players who post in here regularly are knowingly trying to subvert this fact
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar

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