New Implementations
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- Faster onset of winter proper. Snow should fall more uniformly, covering larger contigous areas of the map sooner, rather than in patchwork fashion. May have some unintended artifacts along map segment edges. Let us know how it treats you.
- Added a small chance, when mining, to excavate a boulder of the same type as the tile you are mining from.
- Added "Gem Dust". Rather than crumble to Cave Dust when cut, Gems now crumble to Gem Dust instead, which is slightly better.
- Added "Gelatin", made from animal hides. Most recipes previously using cave jelly can now use cave jelly or gelatin.
- Added "Jelly Heart", curiosity.
- Added "Ghost Apple", winter curiosity.
Key Fixes
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- Added client code to support a future implementation of coloring villagers in the village's member list by permission group color. Custom client makers should merge these changes.
- Mulberry Trees should now shed some leaf planes when picked clean. Should perhaps add this for other leaf trees as well. Suggested here.
- We now save the random seeds for various dungeons, meaning that it should be possible to debug their map generators after the fact. Reporting bugged dungeon generation now more meaningful.
Small Fixes
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- Fixed a small problem with the outline of objects in the Snekkja's cargo bays.
- Reduced the meat and chitin on the large ants in Anthills.
- Slings now require prepared hides, rather than leather.
- Slightly upped the decay time on Grand Haruspex.
- The arrows in quivers are now turned off visually if there are no arrows in the quiver.
- Cattail Roots now count as (a rather bland) tuber, for cooking purposes. Suggested here.
As always, if you liked what we did here: Support the patch.
Today's Patch Items, for the fair price of $9, is the "Mr. Moneybags".
Store Description wrote:$9 This hat is legal tender for all debts, public and private.
All Gold & Silver subscribers have been awarded the "Mr. Moneybags", free of charge.
In the Pipe
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- We are working on a bigger implementation. Might be a few weeks.
- Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
- Our primary development direction is toward object-controlled-objects.
- Time to... like us on Facebook?
- Time to... follow us on Twitter?
Enjoy!