Screenshots of World 13

Van
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Re: Screenshots of World 13

Post by Van »

loftar wrote:
Mr_Bober wrote:PS. Why do Tar Pits not show up on the large map, while all other localized resources do?
Because they aren't really the same kind of thing. They don't give anything unique, and they don't refill in the same way. They're more akin to wellsprings or clam reefs.
Well, seems, ardenne's current coder added one
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MagicManICT
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Re: Screenshots of World 13

Post by MagicManICT »

That's the great thing about modding the code--you can add whatever you want to help you play the game your way better. A good argument for "should" having it in the base client is probably best for C&I rather than here. If you would like your post snipped out and moved there, PM and I'll be glad to do so at a later time (within the next 24-48 hours... holiday day for my family). A new post would probably be better. We ask this more so the suggestion doesn't get lost when this thread eventually gets archived, or just gets so much traffic everyone forgot what's not on the latest page.
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shubla
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Re: Screenshots of World 13

Post by shubla »

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o no
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piotropo54
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Re: Screenshots of World 13

Post by piotropo54 »

That's a good start x)
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Finigini
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Re: Screenshots of World 13

Post by Finigini »

piotropo54 wrote:That's a good start x)
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btweeks86
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Re: Screenshots of World 13

Post by btweeks86 »

Ukhata wrote:Found it!

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What are the coordinates of Ring of Broadgar?
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MagicManICT
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Re: Screenshots of World 13

Post by MagicManICT »

btweeks86 wrote:What are the coordinates of Ring of Broadgar?
Always 0,0
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mvgulik
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Re: Screenshots of World 13

Post by mvgulik »

MagicManICT wrote:
btweeks86 wrote:What are the coordinates of Ring of Broadgar?
Always 0,0
"Always" ... Hm ... I don't think this one was even near [0,0]. (Assuming [0,0] is indicative of effective center of the world)
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(W12, Near initial start point for Brodgar City. Image pulled from related discord channel)
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MagicManICT
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Re: Screenshots of World 13

Post by MagicManICT »

Well, it was always at the center of the map in the past. Now that you mention it, with oceans and everything the last couple of worlds, that might be hard to do.... but it's still the center of the map. ;)
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loftar
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Re: Screenshots of World 13

Post by loftar »

Well, it's always at (0, 0), but the borders of the world aren't always equidistant from (0, 0) for various reasons.
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