Pools should be localized, rly. So nobody could just farm them endlessly standing on the same spot in their own mine, but has to actively search for them in remote parts of the world. This would fix every problem we currently have with pools.Sevenless wrote:It's really the net same in terms of normal player vs botter. The difference is instead of infinite they have a limited amount (pretty critical for curio balancing), with a proportional reduction for normal players as well.As such, rather than hindering botters, it actually helps them.
Either way, something about the system has changed. Glimmer moss don't seem to be free from the pool, but they also seem much more available in a consistent spawnrate for me. Early world when most people couldn't see them it was 5-15 glimmer per cavern search, now it's 0-3. Compared to past world where you'd simply never see them.
-
Liss12
- Posts: 336
- Joined: Mon Jun 03, 2013 3:09 am
Re: Game Development: Provincial Oven
-
Agrik
- Posts: 269
- Joined: Wed Jan 27, 2016 4:41 pm
Re: Game Development: Provincial Oven
Can more effects of wounds be changed to percentage debuffs? Perhaps, with percentages depending on wound/MHP ratio. This way wounds will be less devastating for newbies and become somehow noticeable for top grinders.jorb wrote:made the debuff a low percentage value.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Provincial Oven
Yep, we have a nice glimmie cave and see them quite consistently.
There's been rumours in our contacts that the global pool is closer to the local pool suggestion that a couple peopler were talking about. Basically instead of a huge global pool, there are a bunch of smaller ones. So if you don't live in a botted area, you have reasonable access. I'm living out of the way from major factions.
Just anecdotes, but I do have a constant if smallish supply of glimmies.
There's been rumours in our contacts that the global pool is closer to the local pool suggestion that a couple peopler were talking about. Basically instead of a huge global pool, there are a bunch of smaller ones. So if you don't live in a botted area, you have reasonable access. I'm living out of the way from major factions.
Just anecdotes, but I do have a constant if smallish supply of glimmies.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Game Development: Provincial Oven
I just went to check again just to make sure, but again zero Glimmermoss. I live in a low-population area and that specific cave is blocked off with claims on the inside (so I'd see scents if others manage to vandalize their way in) so it's highly unlikely it's a 'local pool' issue (unless said pool covers a massive area). I got 2-5 glimmers per visit in that same cave earlier this world.Sevenless wrote:Yep, we have a nice glimmie cave and see them quite consistently.
There's been rumours in our contacts that the global pool is closer to the local pool suggestion that a couple peopler were talking about. Basically instead of a huge global pool, there are a bunch of smaller ones. So if you don't live in a botted area, you have reasonable access. I'm living out of the way from major factions.
Just anecdotes, but I do have a constant if smallish supply of glimmies.
-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Provincial Oven
So I went from visiting a swamp every 20-30 minutes to not entering them at all
Nice one
Nice one
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

-
Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Game Development: Provincial Oven
eh, it's not that bad anymore. i've been looping swamps for the past hour and basically kissing midges (12+ wounds) and haven't gotten it yet, and apparently it's not that bad at all anymore anywaysjordancoles wrote:So I went from visiting a swamp every 20-30 minutes to not entering them at all
Nice one
Queen of a cold, dead land. Caretaker of the sprucecaps.
-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Provincial Oven
-2.5% AGI is pretty bad just for being in a certain area for a few minutesArchiplex wrote:eh, it's not that bad anymore. i've been looping swamps for the past hour and basically kissing midges (12+ wounds) and haven't gotten it yet, and apparently it's not that bad at all anymore anywaysjordancoles wrote:So I went from visiting a swamp every 20-30 minutes to not entering them at all
Nice one
Haven and Alts I guess
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

-
Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Game Development: Provincial Oven
but you can only have one wound of it (i believe) and with the reduced damage it can go away pretty quickly.jordancoles wrote:-2.5% AGI is pretty bad just for being in a certain area for a few minutesArchiplex wrote:eh, it's not that bad anymore. i've been looping swamps for the past hour and basically kissing midges (12+ wounds) and haven't gotten it yet, and apparently it's not that bad at all anymore anywaysjordancoles wrote:So I went from visiting a swamp every 20-30 minutes to not entering them at all
Nice one
Haven and Alts I guess
i mean idk i'm the one here with 12 beestings because i want wax and dont care about tiny -1 agi's
Queen of a cold, dead land. Caretaker of the sprucecaps.
-
overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Game Development: Provincial Oven
I got swamp fever riding my horse through a swamp... Am i going to die dad?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
-
wolf1000wolf
- Posts: 635
- Joined: Sun Dec 26, 2010 6:10 am
Re: Game Development: Provincial Oven
Mein Sohn, es ist ein Nebelstreif.overtyped wrote:I got swamp fever riding my horse through a swamp... Am i going to die dad?