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Dondy
- Posts: 505
- Joined: Fri Jun 05, 2009 12:20 am
Re: Game Development: Fishing for Finery
So nubs can't use the taproot for a fishing line any more? They'll need to create bark cordage? That still works?
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talon00302
- Posts: 516
- Joined: Sun Apr 15, 2012 8:30 pm
Re: Game Development: Fishing for Finery
Yeah this is pretty dumb, also wheres the overhaul of fishing and deepwater fishing. I want my tuna.Ozzy123 wrote:I think leaving this possible would be an oversight, this completly removes the ability to track someone among any other stupid things, I don't see any reason why this should be a thing.jorb wrote:[*] You can travel using "Thingwall"s while under the "Red-Handed" debuff. Oversight on our part.
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Ciego
- Posts: 63
- Joined: Sun Mar 03, 2019 8:53 am
Re: Game Development: Fishing for Finery
Will grey grease work for midge bites? Does Yarrow change?
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abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Game Development: Fishing for Finery
devs getting lazy with these "new" store hats
Join the Haven and Hearth Discord!
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goosebreeder
- Posts: 73
- Joined: Sat Nov 17, 2018 5:44 pm
Re: Game Development: Fishing for Finery
Variable materials to "Brickwall" when?jorb wrote:We've been developing, and here's what's new.
...
Enjoy!
Ability to paint on the brickwalls (like a wallpaper) when?
Want to put a huge dickpic on the fresh white walls of my neighbors ...
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Fishing for Finery
Since taproot counts as string, it's almost as easy to make bushcraft fishing lines as it used to be just using taproots.Dondy wrote:So nubs can't use the taproot for a fishing line any more? They'll need to create bark cordage? That still works?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Fishing for Finery
Took a while..Fixed various animation problems primarily relating to the cape. It should no longer bleed through the character when carrying things aloft, and whatnot.
congraz for losing 50% of players in next 2 weeksYou can travel using "Thingwall"s while under the "Red-Handed" debuff. Oversight on our part.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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Vesena
- Posts: 114
- Joined: Tue Jan 18, 2011 4:35 pm
Re: Game Development: Fishing for Finery
Hasn't each new world rerandomized fishing values?lordgrunt wrote:rip fishing spreadsheets collected over few worlds back. time to make new ones.
cool patch tho.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Fishing for Finery
The argument for the Thingwall change was to make it easier to participate in PvP related events, including fighting over Thingwalls. Yes, it makes tracking harder, presumably, but you can track to Hearth. Given that charter stones allowed travel while red-handed, IIRC, it seemed an established precedent. Open to having my mind changed.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Fishing for Finery
I didn't really think the thingwall-while-redhanded change would be particularly controversial. The idea was merely to make it easier to get to and from scenes of PvP. If y'all think it's that bad, I can certainly consider reverting it, but I imagined it would be simple enough to aggro a player that you're following to ensure he can't travel and all that, and thingwall travel is after all different from hearthing home since you have to get to a thingwall first. Could also consider introducing some more restrictions on thingwall travel while redhanded instead of reverting it entirely.
Ninja'd by Jorb, it seems.
Ninja'd by Jorb, it seems.
"Object-oriented design is the roman numerals of computing." -- Rob Pike