java.lang.RuntimeException: Delayed error in resource dyn/4e5fd94b475efce0 (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at haven.Resource$Pool$Queued.get(Resource.java:463)
at haven.Resource$Pool$Queued.get(Resource.java:431)
at DynTex.draw(dyntex.cjava:27)
at haven.Widget.draw(Widget.java:790)
at haven.Widget.draw(Widget.java:795)
at haven.Window.draw(Window.java:249)
at haven.WindowX.draw(WindowX.java:57)
at haven.Widget.draw(Widget.java:790)
at haven.Widget.draw(Widget.java:795)
at haven.GameUI.draw(GameUI.java:1131)
at haven.Widget.draw(Widget.java:790)
at haven.Widget.draw(Widget.java:795)
at haven.RootWidget.draw(RootWidget.java:86)
at haven.UI.draw(UI.java:236)
at haven.JOGLPanel.display(JOGLPanel.java:475)
at haven.JOGLPanel.run(JOGLPanel.java:555)
at java.base/java.lang.Thread.run(Thread.java:832)
Caused by: haven.Resource$LoadException: Load error in resource dyn/4e5fd94b475efce0(v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at haven.Resource$Pool.handle(Resource.java:524)
at haven.Resource$Pool.access$1200(Resource.java:408)
at haven.Resource$Pool$Loader.run(Resource.java:660)
... 1 more
Suppressed: haven.Resource$LoadException: Load error in resource dyn/4e5fd94b475efce0(v1), from cache source backed by HashDirCache(http://game.havenandhearth.com/render/)
... 4 more
Suppressed: haven.Resource$LoadException: Load error in resource dyn/4e5fd94b475efce0(v1), from local res source (res-preload)
... 4 more
Suppressed: haven.Resource$LoadException: Load error in resource dyn/4e5fd94b475efce0(v1), from local res source (res)
... 4 more
Suppressed: haven.Resource$LoadException: Load error in resource dyn/4e5fd94b475efce0(v1), from filesystem res source (D:\HavenAndHearth\ender\res)
... 4 more
Caused by: java.io.FileNotFoundException: dyn/4e5fd94b475efce0
at haven.Resource$FileSource.get(Resource.java:271)
at haven.Resource$Pool.handle(Resource.java:508)
... 3 more
Caused by: java.nio.file.NoSuchFileException: D:\HavenAndHearth\ender\res\dyn\4e5fd94b475efce0.res
at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:85)
at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)
at java.base/sun.nio.fs.WindowsFileSystemProvider.newByteChannel(WindowsFileSystemProvider.java:235)
at java.base/java.nio.file.Files.newByteChannel(Files.java:375)
at java.base/java.nio.file.Files.newByteChannel(Files.java:426)
at java.base/java.nio.file.spi.FileSystemProvider.newInputStream(FileSystemProvider.java:420)
at java.base/java.nio.file.Files.newInputStream(Files.java:160)
at haven.Resource$FileSource.get(Resource.java:269)
... 4 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: /res/dyn/4e5fd94b475efce0.res
at haven.Resource$JarSource.get(Resource.java:291)
at haven.Resource$Pool.handle(Resource.java:508)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: /res-preload/dyn/4e5fd94b475efce0.res
at haven.Resource$JarSource.get(Resource.java:291)
at haven.Resource$Pool.handle(Resource.java:508)
... 3 more
Caused by: haven.Message$EOF: Required 16 bytes, got only 0
at haven.Message.rensure(Message.java:91)
at haven.Message.bytes(Message.java:163)
at haven.Resource.load(Resource.java:1625)
at haven.Resource.access$700(Resource.java:43)
at haven.Resource$Pool.handle(Resource.java:512)
... 3 more
Caused by: haven.StreamMessage$IOError: java.io.FileNotFoundException: http://www.havenandhearth.com/res/dyn/4e5fd94b475efce0.res
at haven.StreamMessage.underflow(StreamMessage.java:71)
at haven.Message.rensure(Message.java:90)
at haven.Message.bytes(Message.java:163)
at haven.Resource.load(Resource.java:1625)
at haven.Resource.access$700(Resource.java:43)
at haven.Resource$Pool.handle(Resource.java:512)
... 3 more
Caused by: java.io.FileNotFoundException: http://www.havenandhearth.com/res/dyn/4e5fd94b475efce0.res
at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1928)
at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1528)
at haven.Resource$HttpSource$1.create(Resource.java:370)
at haven.RetryingInputStream.create(RetryingInputStream.java:44)
at haven.RetryingInputStream.get(RetryingInputStream.java:67)
at haven.RetryingInputStream.read(RetryingInputStream.java:102)
at haven.StreamTee.read(StreamTee.java:87)
at haven.StreamMessage.underflow(StreamMessage.java:68)
... 8 more
error on click on sketch.. cant' craft it. normal updated ender version. deleted res and redownloaded. same error.
Update beta client with lots of improvements for markers and quest pointers:
made quality item filter match item content's quality, if present
fixed/updated help text for item filters
added 'Mark' button to prospecting window - it places marker on prospecting spot with the name of the detected mineral
if you click on 'Add marker' on map window you can now click on ground or objects in main view to place markers
added button to map window to show quest pointers on minimap
made natural resources removable - useful when some rogue chops down your favourite quest giver tree
added 'Track' button to markers - pressing it will show pointer like quests have that guides to location of that marker
you can RClick on quest pointers to interact with quest giver, if in range
you can LClick on pointer to start moving towards it
if quest pointer doesn't have real coordinate (further away from target than 990m) it tries to find marker with quest giver's name and use it as destination. If there's no matching marker found it tries to triangulate target position.
error report window now saves error text to error.log file
haven.render.RenderTree$SlotRemoved
at haven.render.RenderTree$TreeSlot.remove(RenderTree.java:487)
at haven.RUtils.multirem(RUtils.java:59)
at haven.Gob.lambda$updateVisibility$3(Gob.java:979)
at haven.Loader.lambda$defer$0(Loader.java:235)
at haven.Loader$Future.run(Loader.java:71)
at haven.Loader$Future.access$400(Loader.java:42)
at haven.Loader.loop(Loader.java:197)
at java.lang.Thread.run(Unknown Source)
haven.render.RenderTree$SlotRemoved
at haven.render.RenderTree$TreeSlot.remove(RenderTree.java:487)
at haven.RUtils.multirem(RUtils.java:59)
at haven.Gob.lambda$updateVisibility$3(Gob.java:979)
at haven.Loader.lambda$defer$0(Loader.java:235)
at haven.Loader$Future.run(Loader.java:71)
at haven.Loader$Future.access$400(Loader.java:42)
at haven.Loader.loop(Loader.java:197)
at java.lang.Thread.run(Unknown Source)
haven.render.RenderTree$SlotRemoved
at haven.render.RenderTree$TreeSlot.remove(RenderTree.java:487)
at haven.RUtils.multirem(RUtils.java:59)
at haven.Gob.lambda$updateVisibility$3(Gob.java:979)
at haven.Loader.lambda$defer$0(Loader.java:235)
at haven.Loader$Future.run(Loader.java:71)
at haven.Loader$Future.access$400(Loader.java:42)
at haven.Loader.loop(Loader.java:197)
at java.lang.Thread.run(Unknown Source)
Happens to me too, think it's something about the tree hider
TheTylerLee wrote:all my cupboards in houses been graphically glitching also, they stretch when they animate
This is a base client issue. There's something off about the cupboard meshes causing the problem. Tends to only happen if there are multiple cupboards being opened at once that I've seen.
im using enders client
merged threads. Also: please don't post the same issue in two different locations.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.