-
Uriel
- Posts: 777
- Joined: Fri May 28, 2010 5:00 pm
Spear - deck
Please advice - melee or UA for spear hunting (mostly PVM). What attack moves?
-
LastDreamCatcher
- Posts: 3
- Joined: Sun Mar 13, 2011 6:34 pm
Re: Spear - deck
I hunt whits spear first time this world, using "Punch 'em Both" and "Full Circle", its ok. And also used "Take Aim" +"Left Hook" + "Punch" + "Sting", its too slow for me to make IP, but combo deal alot of dmg in single hit.
If i understood correclty, better have both UA and meele up to 100/70 for most hunt and you need AGI+STR ofc.
If i understood correclty, better have both UA and meele up to 100/70 for most hunt and you need AGI+STR ofc.
-
Foarl
- Posts: 194
- Joined: Fri Apr 15, 2011 3:12 pm
Re: Spear - deck
Full MC makes for very easy hunting and dungeon clearing. Outranging animals on a boat and using the peace/re-aggro spam to get them to return when they run.
With all decks I suggest quick dodge, sidestep, jump (three basic defenses) and zig zag for red.
Spear Hunting: Quick Barrage, Full Circle.
QB for red opening, kill with Full circle. You don't need anything else.
Sword Dungeon Party: Quick Barrage, Full Circle, Storm of Swords, Take Aim.
QB/Take aim for 2-4 IP, Storm for yellow openings/damage, if still alive finish with full circle. Clears packs like it's nothing, plenty of damage for big baddies.
With all decks I suggest quick dodge, sidestep, jump (three basic defenses) and zig zag for red.
Spear Hunting: Quick Barrage, Full Circle.
QB for red opening, kill with Full circle. You don't need anything else.
Sword Dungeon Party: Quick Barrage, Full Circle, Storm of Swords, Take Aim.
QB/Take aim for 2-4 IP, Storm for yellow openings/damage, if still alive finish with full circle. Clears packs like it's nothing, plenty of damage for big baddies.
-
Uriel
- Posts: 777
- Joined: Fri May 28, 2010 5:00 pm
Re: Spear - deck
I ended with exact same deck for spear. Thx mateFoarl wrote:Full MC makes for very easy hunting and dungeon clearing. Outranging animals on a boat and using the peace/re-aggro spam to get them to return when they run.
With all decks I suggest quick dodge, sidestep, jump (three basic defenses) and zig zag for red.
Spear Hunting: Quick Barrage, Full Circle.
QB for red opening, kill with Full circle. You don't need anything else.
Sword Dungeon Party: Quick Barrage, Full Circle, Storm of Swords, Take Aim.
QB/Take aim for 2-4 IP, Storm for yellow openings/damage, if still alive finish with full circle. Clears packs like it's nothing, plenty of damage for big baddies.
-
GordonLewis
- Posts: 1
- Joined: Fri May 07, 2021 7:29 am
Re: Spear - deck
Thx man for help!Foarl wrote:Full MC makes for very easy hunting and dungeon clearing. Outranging animals on a boat and using the peace/re-aggro spam to get them to return when they run.
With all decks I suggest quick dodge, sidestep, jump (three basic defenses) and zig zag for red.
Spear Hunting: Quick Barrage, Full Circle.
QB for red opening, kill with Full circle. You don't need anything else.
Sword Dungeon Party: Quick Barrage, Full Circle, Storm of Swords, Take Aim.
QB/Take aim for 2-4 IP, Storm for yellow openings/damage, if still alive finish with full circle. Clears packs like it's nothing, plenty of damage for big baddies.
Last edited by GordonLewis on Tue May 11, 2021 7:48 am, edited 1 time in total.
-
Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Spear - deck
On the party deck for dungeons: swap out QB for sideswipe.Foarl wrote:Full MC makes for very easy hunting and dungeon clearing. Outranging animals on a boat and using the peace/re-aggro spam to get them to return when they run.
With all decks I suggest quick dodge, sidestep, jump (three basic defenses) and zig zag for red.
Spear Hunting: Quick Barrage, Full Circle.
QB for red opening, kill with Full circle. You don't need anything else.
Sword Dungeon Party: Quick Barrage, Full Circle, Storm of Swords, Take Aim.
QB/Take aim for 2-4 IP, Storm for yellow openings/damage, if still alive finish with full circle. Clears packs like it's nothing, plenty of damage for big baddies.
Take aim into storm immediately, then fc to finish. Against bosses, storm into sideswipe. Nobody needs to be doing qb.
Queen of a cold, dead land. Caretaker of the sprucecaps.
-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Spear - deck
Bot pandemic
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.