Game Development: Tar Plow

Announcements about major changes in Haven & Hearth.
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ogey
Posts: 156
Joined: Sat Apr 03, 2021 12:39 am

Re: Game Development: Tar Plow

Post by ogey »

Ender also crashes on launch too for me.
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Lukash4k1
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Joined: Sat Feb 02, 2019 4:37 pm

Re: Game Development: Tar Plow

Post by Lukash4k1 »

Pyonezze wrote:ARDENNES CLIENT TOTALLY DESTROYED
BEST UPDOOT
+1
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Kirche
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Re: Game Development: Tar Plow

Post by Kirche »

unobtainable golden plow?

Image
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Slowwalker
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Joined: Sun Jun 09, 2013 10:49 am

Re: Game Development: Tar Plow

Post by Slowwalker »

jorb wrote: Alchemy Elixirs which convert one wound to another should now present that information in their tooltips, rather than state generically that they heal wounds.
Cool! Thank you. But ... Real time, not playing time on potions (real time in curiosities, and potions are misleading) when?
Rafflesia
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Joined: Tue Apr 27, 2021 10:21 pm

Re: Game Development: Tar Plow

Post by Rafflesia »

Quality of life update, pog. No longer will I have to wait for 1 red onion out of 100 to grow until I can replant.
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czaper2
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Re: Game Development: Tar Plow

Post by czaper2 »

Kirche wrote:unobtainable golden plow?

Image
Gold is a soft metal.
TiFFman
Posts: 8
Joined: Fri Sep 24, 2010 6:27 am

Re: Game Development: Tar Plow

Post by TiFFman »

Ender's runs for me, although qualities aren't showing over items, you have to hover over them. Guessing this is a fix for inside Ender.

Love this patch though! That varying time with crops was really annoying. Waiting a long time to harvest fields because of stragglers always sucked.

Thanks!
foki1
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Joined: Fri Oct 04, 2013 6:22 pm

Re: Game Development: Tar Plow

Post by foki1 »

jorb wrote: [*] You can now Shift+Right-Click "Tarkiln"s, to draw as much as you can from them as you would from a normal container. You can also use wheelbarrows to empty Tarkilns directly.
Thats like super fucking nice, but what happens with everglowing embers?
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shubla
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Re: Game Development: Tar Plow

Post by shubla »

"Coracle"s, "Dugout"s, "Raft"s and "Rowboat"s now all show "Seaworthiness" meters.
Jorb confirmed to have drown in the ocean with rowboat, or why otherwise the sudden change!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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loftar
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Re: Game Development: Tar Plow

Post by loftar »

foki1 wrote:Thats like super fucking nice, but what happens with everglowing embers?
Yeah, if you don't look through the piles, you might miss them, quite simply.
Schattengaenger wrote:Not that it really matters, but I hope you also added the feature to change the material color of the plows with a sketchbook page, or are they only supposed to work on stantionary buildings?
I have no such problems, either on plows nor on anything else.
shubla wrote:Jorb confirmed to have drown in the ocean with rowboat, or why otherwise the sudden change!
There have been previous changes motivated by Jorb dying, but this time I had simply accrued enough reasons to be convinced of it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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