Game Development: Tar Plow

Announcements about major changes in Haven & Hearth.
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MagicManICT
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Re: Game Development: Tar Plow

Post by MagicManICT »

czaper2 wrote:
Kirche wrote:Thanks for your help, Captain Obvious.
I see steel, meteorite (wut?), wood, wood, iron, and....which hard metal looks like gold, but aint quite gold bud?

Answer to the riddle: eznorB
Or it's a 3rd wood type? Couple of woods have about that color, too.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ardennesss
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Re: Game Development: Tar Plow

Post by Ardennesss »

czaper2 wrote:
Kirche wrote:Thanks for your help, Captain Obvious.
I see steel, meteorite (wut?), wood, wood, iron, and....which hard metal looks like gold, but aint quite gold bud?

Answer to the riddle: eznorB
I think I just witnessed a murder.
Kyria
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Re: Game Development: Tar Plow

Post by Kyria »

czaper2 wrote:
Kirche wrote:Thanks for your help, Captain Obvious.
I see steel, meteorite (wut?), wood, wood, iron, and....which hard metal looks like gold, but aint quite gold bud?

Answer to the riddle: eznorB
There are some woodtypes, where the boards look goldish as well. Could be that :D
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shubla
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Re: Game Development: Tar Plow

Post by shubla »

Image
Literally unplayable.
Image
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Kirche
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Re: Game Development: Tar Plow

Post by Kirche »

czaper2 wrote:
Kirche wrote:Thanks for your help, Captain Obvious.
I see steel, meteorite (wut?), wood, wood, iron, and....which hard metal looks like gold, but aint quite gold bud?

Answer to the riddle: eznorB
are you actually okay? bronze looks nothing like that, this is what bronze looks like.

Image
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DatSheep
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Re: Game Development: Tar Plow

Post by DatSheep »

Some nice QoL. Drippy hat, don't get why dugouts need seaworthiness. It's well-stated they can't be out on the sea right? Or is that going to change?
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MagicManICT
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Re: Game Development: Tar Plow

Post by MagicManICT »

Kirche wrote:are you actually okay? bronze looks nothing like that, this is what bronze looks like.
Obviously. Both of you have been into too much opium lately... obviously. It's obviously not gold because you can't use gold, and it's obviously not bronze because it's not the bronze color.
The logic of obviousness dictates that when given multiple possible explanations, some of which may be true and some of which may be false, if by eliminating the obviously false choices you are left one one explanation left, you have an obvious truth.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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loftar
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Re: Game Development: Tar Plow

Post by loftar »

DatSheep wrote:Drippy hat, don't get why dugouts need seaworthiness. It's well-stated they can't be out on the sea right? Or is that going to change?
Among the reasons why I was convinced otherwise was that it's useful when going through vortices, and also because I myself have used dugouts this world to traverse very small stretches of deep sea.
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VDZ
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Re: Game Development: Tar Plow

Post by VDZ »

Nothing spectacular, but QoL updates like these are likely to have a bigger impact on my gameplay than a lot of content additions. The tar kiln change seems particularly useful.
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Fostik
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Re: Game Development: Tar Plow

Post by Fostik »

Having issues with Ender client on mac after update
https://i.imgur.com/ONwhJTF.png
Reporting just because it works smooth on windows, it doesn't looks like something were broken in client.
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