jordancoles wrote:Was something broken with this addition? Since this patch I've noticed that multiple crop types in my base have been going down in quality from previous harvests. I have the farmer credo and 3x's the farming skill required for these seeds and yet I've had beets, pipeweed, barley and carrots go down 1 point in quality from previous harvests. I can tell because I keep the previous harvest's seeds/stockpiles nearby and they are higher than my most recent harvests.
What is going on?
I have not experienced anything like that but I have noticed that many of my crops still have varied growth completion and are not finishing at the same time. Beets, Wheat, Barley, Onions, and Leeks and possibly some others have all continued to delay farming of them because of the patchy growth throughout each stage and on the final stage, which does not appear to be resolved.