Game Development: Rocking Lemon

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BoxingRock
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Re: Game Development: Rocking Lemon

Post by BoxingRock »

Enjoyment_2 wrote:Do you understand, that some ppl may have a crop-farm divided between 3 provinces, and now every time they try to replant it - they will constantly see this "I will grab half of of your screen" shit???
is your curfew tag just for decoration now or wtf is going on :lol:
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
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Tilia
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Re: Game Development: Rocking Lemon

Post by Tilia »

loftar wrote: Honestly hadn't really considered that, though it seems like a bit of an edge case (pun not intended). I had considered the hysteresis aspect of it a bit and added some light countermeasures, but mostly just for the case of crossing an edge (a jagged edge in particular). I do think there should be a proper display when journeying between provinces though. I'll try and see if I can think of some reasonable way to handle it, but if you have any suggestions of your own, feel free to voice them.
How about for now, put it in System messages.

Also; what do i need to make a rocking horse?
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talon00302
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Re: Game Development: Rocking Lemon

Post by talon00302 »

Any chances we're going to see sword buffs again?
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loftar
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Re: Game Development: Rocking Lemon

Post by loftar »

Tilia wrote:How about for now, put it in System messages.
Nah, I want them to be prominently displayed. I'd be more inclined to add some sort of anti-hysteresis rules.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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wonder-ass
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Re: Game Development: Rocking Lemon

Post by wonder-ass »

just add a delay of 5 mins or something to where itll show it again lol
or let us opt out from seeing them...
see homo sexuality trending,. do not do that.
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Enjoyment_2
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Re: Game Development: Rocking Lemon

Post by Enjoyment_2 »

BoxingRock wrote:
Enjoyment_2 wrote:Do you understand, that some ppl may have a crop-farm divided between 3 provinces, and now every time they try to replant it - they will constantly see this "I will grab half of of your screen" shit???
is your curfew tag just for decoration now or wtf is going on :lol:
Well, Im a humble prisoner, taking my punishment with respect, instead of you, aleck, avoiding ban with multiple alt-accounts
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ricky
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Re: Game Development: Rocking Lemon

Post by ricky »

loftar wrote:
Tilia wrote:How about for now, put it in System messages.
Nah, I want them to be prominently displayed. I'd be more inclined to add some sort of anti-hysteresis rules.
maybe they shouldn't display if you're on your/a pclaim. if you're running around your house all day you probably know where you are.


E: also first
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Enjoyment_2
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Re: Game Development: Rocking Lemon

Post by Enjoyment_2 »

Well, with all respect to jorb's art-style (which I mostly do like) - noone calling himself a game-designer should consider showing any info for that long on half of the screen with so unneeded info (better make "your claim has been sieged" as it) just to show something 90% of players don't ever care. I do understand that I may be stupid and don't know the 100% of game, but why the hack I ever want to know I changed the province?? The only situation comes into my mind is for exploring in the deep sea, but we have province overlay on a map for that...
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loftar
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Re: Game Development: Rocking Lemon

Post by loftar »

Enjoyment_2 wrote:noone calling himself a game-designer should consider showing any info for that long on half of the screen with so unneeded info
Ok. >.>
mpv-shot0002.jpg
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"Object-oriented design is the roman numerals of computing." -- Rob Pike
Godganesh
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Re: Game Development: Rocking Lemon

Post by Godganesh »

useless information that does not carry a semantic load

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