is your curfew tag just for decoration now or wtf is going onEnjoyment_2 wrote:Do you understand, that some ppl may have a crop-farm divided between 3 provinces, and now every time they try to replant it - they will constantly see this "I will grab half of of your screen" shit???
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BoxingRock
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Re: Game Development: Rocking Lemon
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
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Tilia
- Posts: 72
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Re: Game Development: Rocking Lemon
How about for now, put it in System messages.loftar wrote: Honestly hadn't really considered that, though it seems like a bit of an edge case (pun not intended). I had considered the hysteresis aspect of it a bit and added some light countermeasures, but mostly just for the case of crossing an edge (a jagged edge in particular). I do think there should be a proper display when journeying between provinces though. I'll try and see if I can think of some reasonable way to handle it, but if you have any suggestions of your own, feel free to voice them.
Also; what do i need to make a rocking horse?
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talon00302
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Re: Game Development: Rocking Lemon
Any chances we're going to see sword buffs again?
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loftar
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Re: Game Development: Rocking Lemon
Nah, I want them to be prominently displayed. I'd be more inclined to add some sort of anti-hysteresis rules.Tilia wrote:How about for now, put it in System messages.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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wonder-ass
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Re: Game Development: Rocking Lemon
just add a delay of 5 mins or something to where itll show it again lol
see homo sexuality trending,. do not do that.
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Enjoyment_2
- Under curfew
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Re: Game Development: Rocking Lemon
Well, Im a humble prisoner, taking my punishment with respect, instead of you, aleck, avoiding ban with multiple alt-accountsBoxingRock wrote:is your curfew tag just for decoration now or wtf is going onEnjoyment_2 wrote:Do you understand, that some ppl may have a crop-farm divided between 3 provinces, and now every time they try to replant it - they will constantly see this "I will grab half of of your screen" shit???
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ricky
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Re: Game Development: Rocking Lemon
maybe they shouldn't display if you're on your/a pclaim. if you're running around your house all day you probably know where you are.loftar wrote:Nah, I want them to be prominently displayed. I'd be more inclined to add some sort of anti-hysteresis rules.Tilia wrote:How about for now, put it in System messages.
E: also first
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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Enjoyment_2
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Re: Game Development: Rocking Lemon
Well, with all respect to jorb's art-style (which I mostly do like) - noone calling himself a game-designer should consider showing any info for that long on half of the screen with so unneeded info (better make "your claim has been sieged" as it) just to show something 90% of players don't ever care. I do understand that I may be stupid and don't know the 100% of game, but why the hack I ever want to know I changed the province?? The only situation comes into my mind is for exploring in the deep sea, but we have province overlay on a map for that...
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loftar
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Re: Game Development: Rocking Lemon
Ok. >.>Enjoyment_2 wrote:noone calling himself a game-designer should consider showing any info for that long on half of the screen with so unneeded info
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"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Godganesh
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Re: Game Development: Rocking Lemon
useless information that does not carry a semantic load