It is a bad idea. If by localized you mean static seasonal areas then winter and spring biomes would be empty and autumn/summer biomes would be overcrowded. If you want seasons that roll across the map that you could 'escape' by traveling away from them then you run into the problem of people having multiples bases to avoid seasons completely.Gray wrote:Seasons definitely need to be expanded upon but the mechanic of localized seasons is quite interesting.
Yes. It would create a scenario where tryhards farm all year round using 2 bases on opposite sides of the map.Will farmers migrate temporarily to keep increasing their crops Q?
Probably not unless they're on par with whalesWill hunters follow the winter for big game?
Most would likely settle in an autumn or summer biome and never leave other than maybe nomad credoWill foragers keep up with autumn for mushrooms?


