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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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Xoatl
- Posts: 104
- Joined: Sun Jan 30, 2011 9:54 pm
Re: Game Development: Yesteryear's Patch
Bro you're still a better farmer than everyone else and will remain to be so this world. Next world it'll just be more difficult as there will be more competition. In other words baby wants to play in babby mode?Enjoyment_2 wrote:so "If you were a better farmer than everyone else - fuck you"?
well, fuck you 2..
I will come back in a couple years when only you and your fucking snail-friend will be there, confusing "why everyone left?"
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Yesteryear's Patch
The bug itself was pretty simple, but I had some weird follow-up bug on my local test system while trying to reproduce and fix it, which worried me, since it looked like the memory-corrupting kind. I've tried quite hard to reproduce it without any success, however, so I'll just restart and assume it was something weird I did locally while debugging. Hoping it won't crash soon again for hard-to-debug reasons.WESKERBOY wrote:server up plz, my sheeps was ready to be beated and understand im friendly afterwards
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Xoatl
- Posts: 104
- Joined: Sun Jan 30, 2011 9:54 pm
Re: Game Development: Yesteryear's Patch
oofloftar wrote:The bug itself was pretty simple, but I had some weird follow-up bug on my local test system while trying to reproduce and fix it, which worried me, since it looked like the memory-corrupting kind. I've tried quite hard to reproduce it without any success, however, so I'll just restart and assume it was something weird I did locally while debugging. Hoping it won't crash soon again for hard-to-debug reasons.WESKERBOY wrote:server up plz, my sheeps was ready to be beated and understand im friendly afterwards
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Yesteryear's Patch
Did you also remove the crop growth speed nodes?
Last world my turnips were growing at half speed compared to someone else's on another continent (and yes I had beeskeps I'm not retarded).
Last world my turnips were growing at half speed compared to someone else's on another continent (and yes I had beeskeps I'm not retarded).
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Game Development: Yesteryear's Patch
^ I feel like this is just as relevant if not more than the quality thing, hope we get some clarification on this.Nightdawg wrote:Did you also remove the crop growth speed nodes?
Last world my turnips were growing at half speed compared to someone else's on another continent (and yes I had beeskeps I'm not retarded).
Nice patch! Very excited about the last updates bringing more polish to the game and trimming out some of its painful aspects.
Granger wrote:Fuck off, please go grow yourself some decency.
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WESKERBOY
- Posts: 233
- Joined: Fri Oct 16, 2015 9:50 am
- Location: Mexico
Re: Game Development: Yesteryear's Patch
loftar wrote:The bug itself was pretty simple, but I had some weird follow-up bug on my local test system while trying to reproduce and fix it, which worried me, since it looked like the memory-corrupting kind. I've tried quite hard to reproduce it without any success, however, so I'll just restart and assume it was something weird I did locally while debugging. Hoping it won't crash soon again for hard-to-debug reasons.WESKERBOY wrote:server up plz, my sheeps was ready to be beated and understand im friendly afterwards
First time a developer answer me O.o, thanks for the patch and my sheeps been advanced
W5 hermit
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
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Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Yesteryear's Patch
Hey, those are more really good improvements. Everybody in my village is noticeably more optimistic about the game because of the patch quality lately.
Good job. Will continue incessantly complaining
Good job. Will continue incessantly complaining
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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WESKERBOY
- Posts: 233
- Joined: Fri Oct 16, 2015 9:50 am
- Location: Mexico
Re: Game Development: Yesteryear's Patch
And fucking sprucecaps arround, u no getting any hats anyway (no offense)SnuggleSnail wrote:Hey, those are more really good improvements. Everybody in my village is noticeably more optimistic about the game because of the patch quality lately.
Good job. Will continue incessantly complaining
W5 hermit
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
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Asgaroth22
- Posts: 625
- Joined: Mon Jan 09, 2012 8:08 pm
Re: Game Development: Yesteryear's Patch
The important question. A good spot and realm buff can easily make someone's crop grow twice the speed of another player who's not so lucky.Nightdawg wrote:Did you also remove the crop growth speed nodes?
Last world my turnips were growing at half speed compared to someone else's on another continent (and yes I had beeskeps I'm not retarded).
“The story so far:
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”




