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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Remove 300% and 200% hunger levels
Introduce 200 and 300 % hunger to cap grinding, then introduce salt to enable grinding
That's outstanding move tbh
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AriZona
- Posts: 276
- Joined: Wed Sep 14, 2016 12:02 am
Re: Remove 300% and 200% hunger levels
As many criticized this suggestion, I realized the original suggestion is based on selfish premise: how to play less, but be as good as other (!)VDZ wrote:
"This means the 'bonus' is available to all players, including more active players, from the start."
...
"help players who play less to gain stats faster (relative to time spent) than more active players."
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Remove 300% and 200% hunger levels
Bumping this for the new world. The top hunger levels remain the root cause of most complaints about the hunger system, including Snail's recent post about death being beneficial to stat growth which is only a thing because new characters start at 300% again.
Have everyone start at 100% and prevent laming to effectively start at 300% (e.g. creating a character in advance and not touching it until it's at 300% before switching to it), ideally by just removing >150% hunger. This simple change alone would massively improve the food system.
Have everyone start at 100% and prevent laming to effectively start at 300% (e.g. creating a character in advance and not touching it until it's at 300% before switching to it), ideally by just removing >150% hunger. This simple change alone would massively improve the food system.
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magnet
- Posts: 355
- Joined: Sat Jun 12, 2021 2:35 am
Re: Remove 300% and 200% hunger levels
Why not make hunger levels decay faster than the insanely slow rate they currently do? If it took like a day to get back to 300% instead of however many weeks of inactivity
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Remove 300% and 200% hunger levels
magnet wrote:Why not make hunger levels decay faster than the insanely slow rate they currently do? If it took like a day to get back to 300% instead of however many weeks of inactivity
cause the point of it is to slow down people that play every day and help those that don't eat daily
if you do that it's gonna be just as retarded, but with extra steps
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.