Hunger changes from stream

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Pommfritz
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Re: Hunger changes from stream

Post by Pommfritz »

1) sounds good except that the problem is salt and not 300% hunger and salt is also a pretty good catch up mechanic so idk who cares tho +1
2) I don't understand
rest +1 for sure
Vert
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Re: Hunger changes from stream

Post by Vert »

fairystyle wrote:
Vert wrote:i also think about hunger for every stat its gives you ability to change role, if you make mistake you can easily fix it.
with such sytem people can get some charisma to try hold the kingdom. IF you have 1000 strange and 10 charisma you probably didnt eventry to do it right now because of too much effort.
Actually hunger isn't really relevant in situation when you already have one stat 1000 fep and another 10 post factum. It will rather prevent it from the start (maybe? maybe not). If you refer to being able regain a lot of charisma quick since you have empty cha hunger - bad news, since it must be anyways op cha food for 1000 fep, which you will get satiated by soon anyways. So still it will be a lot of efforts bcs we are discussing adding personal hunger to each characteristic, not removing max fep
look like i didnt understand well.
I think about Fep Bar for every stat, not hunger bar.
so if you have 700 agility and 10 charisma and you eat cheese that gives you 300 agility and 300 charisma, you get 300 agility in agility fep bar, and you raise charisma since it have 10 fep bar.
So you can take easily a lot perception early world, and then when you understand you need to fight you can easily raise you const and strenght, and then you understand huh i want to quest.
Most of the food have const and charisma, so every people will have more than 200 hp in fight as result.
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jordancoles
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Re: Hunger changes from stream

Post by jordancoles »

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strpk0
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Re: Hunger changes from stream

Post by strpk0 »

Pommfritz wrote: 2) I don't understand
I think the idea would be so you can spam eat bad/sprucecap food and they won't give any hunger until you level up a FEP (at which point you'd gain 10-20% hunger like OP mentioned), that way the value of high q good food will be that you need less of them to level up, but you can still eat sprucecap food and not gain dumb amounts of hunger in the process, you'll just need a lot more of it.
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Pommfritz
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Re: Hunger changes from stream

Post by Pommfritz »

got it, ty
sounds good.
fairystyle
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Re: Hunger changes from stream

Post by fairystyle »

strpk0 wrote:
Pommfritz wrote: 2) I don't understand
I think the idea would be so you can spam eat bad/sprucecap food and they won't give any hunger until you level up a FEP (at which point you'd gain 10-20% hunger like OP mentioned), that way the value of high q good food will be that you need less of them to level up, but you can still eat sprucecap food and not gain dumb amounts of hunger in the process, you'll just need a lot more of it.
I wouldn't neccessary speak of bad food, just any unpopular before food, which noone would eat before (giving preference to 5-10 top recipes of current time period).
I especially will like if +2 fep will be x2 hunger, so +1 fep recipies are not complete outcast as it is now.
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HasseKebab
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Re: Hunger changes from stream

Post by HasseKebab »

+1 signed
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vatas
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Re: Hunger changes from stream

Post by vatas »

My initial reaction to "you only get hunger when you level up an attribute" was "HELL NO" but the more I think of it the more I agree, also you could adjust the amount of hunger gained for catch-up mechanics.
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DDDsDD999
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Re: Hunger changes from stream

Post by DDDsDD999 »

vatas wrote:also you could adjust the amount of hunger gained for catch-up mechanics.
Agreed, added to op
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ZoniaX
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Re: Hunger changes from stream

Post by ZoniaX »

Would I get all the corresponding values ​​of a food and if my DEX bar is full i keep the progress on INT or would a lvl up reset all bars to zero?

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