what's the abuse lol?Vraatjuh wrote:Only if we can respec all other stats as well. Would be nice if you could respec if for instance your village miner suddenly quits.
Just needs a decent cooldown to prevent abuse.
having fun?
what's the abuse lol?Vraatjuh wrote:Only if we can respec all other stats as well. Would be nice if you could respec if for instance your village miner suddenly quits.
Just needs a decent cooldown to prevent abuse.
The fact that you could switch from miner, to hunter, to farmer, to potter all in one session. If that's your wish, might as well just overhaul the complete system.Pommfritz wrote:what's the abuse lol?Vraatjuh wrote:Only if we can respec all other stats as well. Would be nice if you could respec if for instance your village miner suddenly quits.
Just needs a decent cooldown to prevent abuse.
having fun?
You generally don't change the rules during an active competitive season of the competition.fairystyle wrote:-1 any stat reversion sounds bad
making change into the game just because someone find themself not up to new standatrs sounds strange
Why only these stats, what if some change will devaluate crafter character?


Because crafting skills have a multitude of uses. Fighting skills are the opposite, their only use is to fight, but there's 3 separate skills, and there's always useless ones, because jorb can't balance combat.fairystyle wrote:-1 any stat reversion sounds bad
making change into the game just because someone find themself not up to new standatrs sounds strange
Why only these stats, what if some change will devaluate crafter character?










Would be ok. But specializing in a combat style is kind of a cool thing. There are different decks for people going UA, people going MC, and people raising both.Sevenless wrote:Fuck MC/UC if this is what you want. Just make one combat stat, and let you assign it in the combat window what the balance you want is.
PvPers can decide if it makes sense to let people switch it when they switch combat decks. As a layman seems a bit too much, but dunno how much that would "matter" in actual pvp.





Yeah, but this is really just moving the "are my points in UA/MC/MM" to a different window. Put your LP cost for switch on a button in that window to let people shuffle their stats.DDDsDD999 wrote:Would be ok. But specializing in a combat style is kind of a cool thing. There are different decks for people going UA, people going MC, and people raising both.Sevenless wrote:Fuck MC/UC if this is what you want. Just make one combat stat, and let you assign it in the combat window what the balance you want is.
PvPers can decide if it makes sense to let people switch it when they switch combat decks. As a layman seems a bit too much, but dunno how much that would "matter" in actual pvp.
And MM is one of the main reasons for this suggestion, because anytime it gets buffed and someone bothers to make an archer and bring it to fights it gets nerfed.