dude the first client you posted last got updated march of last year, i think its a dead projectMagicManICT wrote: How many of them are using the updated one--https://www.havenandhearth.com/forum/viewtopic.php?f=49&t=68754--vs the older one--https://www.havenandhearth.com/forum/viewtopic.php?f=49&t=62292 ? And a lot of the older ones won't switch until they have to. I don't want to drive away players, as shutting off the old assets likely would. I don't know how much this is complicating adding in anything to the client, but know it is some level of hassle.
Just to note: a lot of people had to quit because their older computer (first-second gen iCore processors) were running Intel graphics that didn't support OpenGL properly.
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WowGain
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Re: Game Development: Rotating Wolfdog
W7 Hermit, Honorary Ruskie
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W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
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discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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MagicManICT
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Re: Game Development: Rotating Wolfdog
Yeah, I saw that. The old client, according to the forum, hasn't been updated in longer, yet people still using it because someone has been pushing updates to it. I'm not the record keeper for who does and doesn't have the proper links for working clients. All I know is that someone was trying to update the client to be compatible with the new render code. If you have any actual better information, then please, by all means, share it.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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WowGain
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Re: Game Development: Rotating Wolfdog
the only branch of the ardclient still being actively worked on by anyone, as far as i am currently aware of, is the old render versionMagicManICT wrote:Yeah, I saw that. The old client, according to the forum, hasn't been updated in longer, yet people still using it because someone has been pushing updates to it. I'm not the record keeper for who does and doesn't have the proper links for working clients. All I know is that someone was trying to update the client to be compatible with the new render code. If you have any actual better information, then please, by all means, share it.
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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Grobble
- Posts: 88
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Re: Game Development: Rotating Wolfdog
I saw the patch name and thought that they finally added the ability to tame wolves 
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Fostik
- Posts: 2519
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Re: Game Development: Rotating Wolfdog
ewGrobble wrote:I saw the patch name and thought that they finally added the ability to tame wolves
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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fallout
- Posts: 964
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Re: Game Development: Rotating Wolfdog
Im sure many of us were reminded of wolf taming ![Trollface ¦]](./images/smilies/troll.gif)
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Massa
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Ferinex
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Re: Game Development: Rotating Wolfdog
This update appears to have broken clovering wild animals from horseback
i guess they never miss huh
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algam
- Posts: 108
- Joined: Thu Mar 04, 2010 3:11 pm
Re: Game Development: Rotating Wolfdog
I don't think that clovering animals while horseback worked before the update. I remember I tried doing this a few months ago and it was not working for me.
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Game Development: Rotating Wolfdog
I, too, recall having hitbox issues when trying to clover animals from horseback.algam wrote:I don't think that clovering animals while horseback worked before the update. I remember I tried doing this a few months ago and it was not working for me.

