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Pommfritz
- Posts: 360
- Joined: Wed Sep 16, 2015 6:00 pm
Re: Game Development: Rotating Wolfdog
Damn he got me ![Trollface ¦]](./images/smilies/troll.gif)
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Tammer
- Posts: 284
- Joined: Sun Sep 04, 2016 5:54 pm
Re: Game Development: Rotating Wolfdog
Oh that's why I couldn't inspect that driftkelp! I tried relogging the client, restarting my computer, finding a different mouse to click with...Pommfritz wrote: Also it won't rotate to inspect stuff ofc.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Rotating Wolfdog
You can move backwards, quite simply, no?Pommfritz wrote:
xd
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Rotating Wolfdog
Do you not see how that kinda sucks ass to have to do thojorb wrote:You can move backwards, quite simply, no?
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Rotating Wolfdog
This shit is horrible. This wouldn't be worth it if it fixed the thing you were trying to fix, but it didn't even solve that - just made it a little more difficult. It created a million different siege related bug/exploits.
pls revert without waiting 2+ years to finally accept this solution is awful. I do not want to memorize every gob in the game & which type of bounding box it has just to be able to move effectively. I do not want to just die with no recourse because a player/whale who's faster than me is touching my ass so I can never turn.
If you REALLY need to just remove ram/cata bounding boxes. Not ideal IMO, but a bandaid that is better than turning movement into an unintuitive mess for no reason
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Rotating Wolfdog
@Jorbtar
You guys said during the valhalla stream after using a boat for 10 seconds it was big gay awful poopoo (in less words). Pls revert, the rotation thing didn't fix any bugs anyway, it just makes things worse for no benefit
You guys said during the valhalla stream after using a boat for 10 seconds it was big gay awful poopoo (in less words). Pls revert, the rotation thing didn't fix any bugs anyway, it just makes things worse for no benefit
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Game Development: Rotating Wolfdog
I legitimately thought there was something wrong with my client or connection because there's zero feedback to the player that it's ignoring your movements while driving the snekkja
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WowGain
- Posts: 1097
- Joined: Fri Mar 07, 2014 2:09 am
Re: Game Development: Rotating Wolfdog
reeds man
pls
pls
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W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
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Uriel
- Posts: 766
- Joined: Fri May 28, 2010 5:00 pm
Re: Game Development: Rotating Wolfdog
Bug aside.... this looks horrible.