Game Development: Bull Ram

Announcements about major changes in Haven & Hearth.
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loftar
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Re: Game Development: Bull Ram

Post by loftar »

I had had to refactor building checking a bit for fixing the warflag placement bug, and as it turned out, it was incorrect for a small subset of buildings where the internal name doesn't match the external name, which affected the crime-checking particularly.
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Akiracee
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Re: Game Development: Bull Ram

Post by Akiracee »

These will be handy, thanks.

Small Fixes
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  • Tree Pots now display the new quality of trees planted in their tooltips.
  • Can now inspect crops for quality when they are harvestable (including trellis crops).
  • Can place and take items at the bottom of a stockpile by holding Ctrl-Shift when using the mousewheel to transfer items.
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Zentetsuken
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Re: Game Development: Bull Ram

Post by Zentetsuken »

now you just have to figure out which sausage is responsible for the nvidia crashes
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loftar
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Re: Game Development: Bull Ram

Post by loftar »

Zentetsuken wrote:now you just have to figure out which sausage is responsible for the nvidia crashes
Looking forward to finding out, for sure. To expand on the previous post a bit, there's been someone who happened to find a solid lead on it, it's just that there are legitimate places in the code that trigger "similar" conditions, so I want to root those out so that I can add logging with fewer false negatives.
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DDDsDD999
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Re: Game Development: Bull Ram

Post by DDDsDD999 »

Let us put a hat on our variable material ram, pls and ty
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shubla
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Re: Game Development: Bull Ram

Post by shubla »

Can place and take items at the bottom of a stockpile by holding Ctrl-Shift when using the mousewheel to transfer items.
How does that even work?
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Pills
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Re: Game Development: Bull Ram

Post by Pills »

Damn thought it would be new world announcement hype in here =[ maybe next week ey?

Still, some good QoL changes. Treepot Q is nice for sure
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shubla
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Re: Game Development: Bull Ram

Post by shubla »

Hope the quest system has reasonable amount of daily/weekly quest.

If its just another linearly scaling gain by used time system and op enough to be basically mandatory to stay somewhat relevant in the game...
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mvgulik
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...

Post by mvgulik »

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Last edited by mvgulik on Wed Jul 17, 2024 7:01 pm, edited 1 time in total.
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shubla
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Re: Game Development: Bull Ram

Post by shubla »

mvgulik wrote:
Can place and take items at the bottom of a stockpile by holding Ctrl-Shift when using the mousewheel to transfer items.
Whats the point of this without some complementary quality sorting feature in the default client.

At least I don't know any feature that might be mistaken as such.

... "sorting" search: 2 hits. :roll:
Ever seen jorb's base? Sorting or order is not in his vocabulary.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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