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Mr-Pickles
- Posts: 9
- Joined: Sun Jun 10, 2018 9:23 pm
Slaughtered animal quality
For some reason my domesticated animal quality keeps getting lowered whenever i carve the meat and all that. I've got 60 dex, 20 survival, 25 cooking, and 65 farming, and i'm using a 29 axe. My animals aren't that high, my highest is only around 20 or so but they still get lowered to like 15 whenever i carve them, i don't know what stat softcaps it please help
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xTrainx
- Posts: 515
- Joined: Sun Feb 02, 2014 8:22 am
- Location: Venezuela
Re: Slaughtered animal quality
Animal quality and meat quality are different, are you sure that's as high as you think?
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ZamAlex
- Posts: 204
- Joined: Tue May 19, 2020 7:03 pm
Re: Slaughtered animal quality
https://ringofbrodgar.com/wiki/Animal_QualitiesMr-Pickles wrote:For some reason my domesticated animal quality keeps getting lowered whenever i carve the meat and all that. I've got 60 dex, 20 survival, 25 cooking, and 65 farming, and i'm using a 29 axe. My animals aren't that high, my highest is only around 20 or so but they still get lowered to like 15 whenever i carve them, i don't know what stat softcaps it please help
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Mr-Pickles
- Posts: 9
- Joined: Sun Jun 10, 2018 9:23 pm
Re: Slaughtered animal quality
I guess it could be that I wasn't paying too hard attention to it but what makes the quality go under 100? it sometimes goes to like 98 but never enough to go 5 under, what lowers the quality? my food trough are around 60 and fully encompassed my corals.xTrainx wrote:Animal quality and meat quality are different, are you sure that's as high as you think?
Edit: I have no idea. killed goat and qualities came out as expected, but killed a 26 calf with 100% on everything and got 20 hide (switched to a 36 stone axe). a 32 bull gave me 30 hide I don't know what i'm supposed to believe.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Slaughtered animal quality
Meat/milk/hide quality values start at 100% and fluctuate like all other non-percentage-based values the animals have, AFAIK.
They should be subject to same "use one parent's value but change it by +/-5" -determination.
They should be subject to same "use one parent's value but change it by +/-5" -determination.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)