you’re playing a game accidentally designed to wholeheartedly reward the efforts of “meteorite monkeys”: one which gives them advanced forms of progression like theft and high tier PVE, grants them the ability to defend themselves from other like-minded players, and allows them to annihilate LARP worms utterly with, well actually a significant effort because siege of a claimed pali setup by even a semicompetent (30 mins tops of ‘research’ required) player is nigh impossible without a 20 hour+ campout.
If devs wanted theme park MMO, spoonfed, drool-keyboard, fortnite battle pass casuals to succeed they wouldn’t so vehemently lock the most efficient progression behind intentionally obtuse bs like cooking recipes, meatsmoking woodtypes, alchemy, glassworking, pvp itself, troll/whale mechanics, etc, etc, ETC, ETC, that only the most autistic of neets can decipher.
You speak of some fraction of the “good and wholesome larpers” who engage in combat for village disputes or whatever made up scenarios from your vivid sprucecap imagination, without realizing that any such player is just a “meteorite monkey” in training/being somewhat less efficient. It’s actually quite funny, the reason the big bad baboons do as they do isn’t because they’re some evil mutant chuds bent on watching the world burn, but because they’re trying to extract “fun” from a “video game”, are playing the game as it stands more efficiently than the rest and have discovered that ‘village to village politics and combat’ systems are not at all engaging to actually interface with if such gameplay interactions have been thought out or implemented at all. Destroying sprucecap settlements is the only moderately amusing option left to someone who follows the track of success the game encourages.
It’s a hilarious byproduct of the devs being bound with unbreakable chains to the idea of a pvp sandbox mmo while being sprucecap larperbabies at heart. They are unable to devise adequate game systems to make large scale pvp engaging or even tolerable (or even functional as of w13). At the same time they’ve tricked themselves into being completely unable to take feedback from competent and passionate PVPers at face value because the most committed players are also incentivized not to share it honestly for fear of losing competitive advantages.
Hafen is a pipe that leads to becoming a so-called monkey, and the developers are stubbornly opposed to changing that direction. Accept its flow (and, play a pvp game to pvp! How morally reprehensible!) or gtfo lol. Skill issue tbh
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bumfrog
- Under curfew
- Posts: 429
- Joined: Wed Mar 24, 2021 12:47 am
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Each year wipe - good or bad?
any meteorite monkey playing haven and hearth can't play - all they know is getting free gear, use they bots, argue on discord, be homosexual, eat whale and lie
but fr tho the "meteorite monkey" take is very obviously from a point of view of a larper who is oblivious, there is never just black and white - +1 to bumfrogs post
PS. were meteorites any good & desirable like, ever? no idea where the name came from...
but fr tho the "meteorite monkey" take is very obviously from a point of view of a larper who is oblivious, there is never just black and white - +1 to bumfrogs post
PS. were meteorites any good & desirable like, ever? no idea where the name came from...
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bumfrog
- Under curfew
- Posts: 429
- Joined: Wed Mar 24, 2021 12:47 am
Re: Each year wipe - good or bad?
nah meteorites’ big draw was always high q and the deepest mine levels give better q iron anyway iirc. After a certain point meteor fights r just out of habit. Nobody gives a huge fuck abt slightly better thanes or that one gild
basically the only reason ppl fight over meteors is because there’s fuck else to fight over. Realms suck btw. People who play the game well are starving for a reason to flex their skill and might because bozo devs have no idea how to make pvp interesting
basically the only reason ppl fight over meteors is because there’s fuck else to fight over. Realms suck btw. People who play the game well are starving for a reason to flex their skill and might because bozo devs have no idea how to make pvp interesting
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Fostik
- Posts: 2516
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Each year wipe - good or bad?
Noone says you can't write on forum or anything like that, but to vote for things like that you must be at least impacted or included into it, otherwise weight of your opinion is zero.Shri wrote:
True. Let me spend 1 year of my life before I commnent on forum about anything ..
That's why forum is made for... for old fart's.... just like in politics...
thx for reply anyway, bro.
Voting against regular wipes just because you have joined recently and don't want to lose everything is quite childish.
From my point of view you are just a guy who joined the game, liked it, and trying impact game development. The problem is that you are inexperienced and may understand different mechanics wrong, or may not know about nuances of hidden deep mechanics. Let's assume your ideas will be implemented, and you after playing 2-3 months will find another MMORPG with survival, cows, carrots and stone axes, and will just silently leave haven. For what's sake people coped with your opinions here then?
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Shri
- Posts: 26
- Joined: Fri May 06, 2022 8:23 pm
Re: Each year wipe - good or bad?
You are totally right.Fostik wrote:Noone says you can't write on forum or anything like that, but to vote for things like that you must be at least impacted or included into it, otherwise weight of your opinion is zero.Shri wrote:
True. Let me spend 1 year of my life before I commnent on forum about anything ..
That's why forum is made for... for old fart's.... just like in politics...
thx for reply anyway, bro.
Voting against regular wipes just because you have joined recently and don't want to lose everything is quite childish.
From my point of view you are just a guy who joined the game, liked it, and trying impact game development. The problem is that you are inexperienced and may understand different mechanics wrong, or may not know about nuances of hidden deep mechanics. Let's assume your ideas will be implemented, and you after playing 2-3 months will find another MMORPG with survival, cows, carrots and stone axes, and will just silently leave haven. For what's sake people coped with your opinions here then?
As newbie player.. I don't have much things to discus on forum.. just did my opinion and wanted to hear other ones.
Did my vote, yep, but I do not expect it will have an weight.
But still.. I got my eyes and reasons.. seeing so, soo many players quitted after like, 9 months.. cause (I assume. Beside they got bored) they don't see point in pushing gameplay/progress more since near wipe..
Also, I did mention some other reasons.. but pretty much they war all commented well, by community.
Anyway.. I don't think is stupid from me to talk about it, without playing for a year at least. When game go out big.. There will be a tons of ppl like me, and 'first impressions' and etcetera..
As long as it is constructive. I care.
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Shri
- Posts: 26
- Joined: Fri May 06, 2022 8:23 pm
Re: Each year wipe - good or bad?
There is a lot of good comments. THANKS to all of you.
And I apologize if I did rush to much to join this awesome community.
You all got so strong feelings about the game.. and I love it!
Ill be more careful in the future.
Best regards!
And I apologize if I did rush to much to join this awesome community.
You all got so strong feelings about the game.. and I love it!
Ill be more careful in the future.
Best regards!
As long as it is constructive. I care.
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OIchi
- Posts: 122
- Joined: Wed Sep 23, 2015 11:06 pm
Re: Each year wipe - good or bad?
It's like you never read what ppl are saying.Shri wrote:There is a lot of good comments. THANKS to all of you.
And I apologize if I did rush to much to join this awesome community.
You all got so strong feelings about the game.. and I love it!![]()
Ill be more careful in the future.
Best regards!
Your input is welcome here, just try to get some experience of it or at least make some research about the matter.(I'm pretty sure it's not the only thread about it on this forum)
Here you have started a topic with no experience on the matter and without thought about consequences.
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Nightdawg
- Posts: 2633
- Joined: Fri Feb 28, 2020 12:31 am
Re: Each year wipe - good or bad?
Each year wipe good.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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Shri
- Posts: 26
- Joined: Fri May 06, 2022 8:23 pm
Re: Each year wipe - good or bad?
I can't believe it, that my apologize did not satisfy you. Ill beat my self with q300 log today.. Hopping such consequences will be enoughOIchi wrote:It's like you never read what ppl are saying.Shri wrote:There is a lot of good comments. THANKS to all of you.
And I apologize if I did rush to much to join this awesome community.
You all got so strong feelings about the game.. and I love it!![]()
Ill be more careful in the future.
Best regards!
Your input is welcome here, just try to get some experience of it or at least make some research about the matter.(I'm pretty sure it's not the only thread about it on this forum)
Here you have started a topic with no experience on the matter and without thought about consequences.
And no worries.. you wont see me talking again on forum before 1 year badge. I promise.
As long as it is constructive. I care.
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Each year wipe - good or bad?
Permament world would be a good thing because it would stop addiction of a lot of people addicted to world resets
those who achieve everything in 4 months should stop being smeagols chained to their precious screen 15 hours per day, crawl out of their cave and see some sun, but their skin might burn in contact with sun and there might be a feeling unpleasant for eyes after leaving a dark cave into open space with sunlight
or if they are not in front of screen 15 hours per day they should stop being leeches and work on their own for their stuff
those who achieve everything in 4 months should stop being smeagols chained to their precious screen 15 hours per day, crawl out of their cave and see some sun, but their skin might burn in contact with sun and there might be a feeling unpleasant for eyes after leaving a dark cave into open space with sunlight
or if they are not in front of screen 15 hours per day they should stop being leeches and work on their own for their stuff
indeed! some points you have made(not all of them) I already had in my mind in the past, but I did not find enough motivation and time to post them, and you have made some good points, don't worry, talking is what forum is for, do not listen to old forum farts, you don't need a badge to talkShri wrote:I dont need a badge to say may opinion

