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Otsu
- Posts: 39
- Joined: Sun Nov 11, 2018 6:08 am
Re: Game Development: Grub-Grub
It's so nice what Jorb and Loftar have built here. The maintenance that is required to upkeep such a community is unfortunately nowhere to be found. If I could make a small suggestion: Please add a countdown timer to the main page for the next world wipe. Thank you.
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ChakatStormCloud
- Posts: 19
- Joined: Thu Dec 28, 2017 3:19 am
Re: Game Development: Grub-Grub
Please do this, I don't even care if it's perpetually off by over a month in either direction and frequently stops or counts backwards, it'd just be nice to have.Otsu wrote:It's so nice what Jorb and Loftar have built here. The maintenance that is required to upkeep such a community is unfortunately nowhere to be found. If I could make a small suggestion: Please add a countdown timer to the main page for the next world wipe. Thank you.
(we could pray to Contus the Count Down god for sooner or later, instead of pestering the two of you every hour of the day.)
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joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Game Development: Grub-Grub
Otsu wrote:It's so nice what Jorb and Loftar have built here. The maintenance that is required to upkeep such a community is unfortunately nowhere to be found. If I could make a small suggestion: Please add a countdown timer to the main page for the next world wipe. Thank you.
Would you be willing to pay for such a thing?
If J and L would offer to put up a timer whenever a certain cash amount was reached. . .
To Protect The Helpless From The Heartless
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Game Development: Grub-Grub
Are u stupid? Paying for countdown timer, disgusting. The game is lagging every 20-30s, has lagging sound, crashing in PvP, without proper PvE content (all about cheesing animals), unplayable with default client and dead after 2-3 months so you have to wait another year or more to play it again and we pay for it because of development rate buff (to stay competitive). I think that's more than enoughjoojoo1975 wrote:Otsu wrote:It's so nice what Jorb and Loftar have built here. The maintenance that is required to upkeep such a community is unfortunately nowhere to be found. If I could make a small suggestion: Please add a countdown timer to the main page for the next world wipe. Thank you.
Would you be willing to pay for such a thing?
If J and L would offer to put up a timer whenever a certain cash amount was reached. . .
2/10 troll because I replied
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joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Game Development: Grub-Grub
I am not a Troll 
But What I will say, is there has been Tons of people asking in all round about ways to summon the end of the world.
But What I will say, is there has been Tons of people asking in all round about ways to summon the end of the world.
To Protect The Helpless From The Heartless
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AHONEN
- Posts: 30
- Joined: Fri May 10, 2019 10:57 am
Re: Game Development: Grub-Grub
I'm also interested in what will happen if all hearthlings cooperate together to the one goal; wiping their world.
Since all worlds are roughly going to go through the same story(and population graphs), maybe it is a good timing to try a short and new way of playing, even it may turn out to be a failure.
Since all worlds are roughly going to go through the same story(and population graphs), maybe it is a good timing to try a short and new way of playing, even it may turn out to be a failure.
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ChakatStormCloud
- Posts: 19
- Joined: Thu Dec 28, 2017 3:19 am
Re: Game Development: Grub-Grub
What just deliberately go through demoing everything in sight? Chop every tree, raze every village, break every rock? Scorched earth the entire map?AHONEN wrote:I'm also interested in what will happen if all hearthlings cooperate together to the one goal; wiping their world.
Since all worlds are roughly going to go through the same story(and population graphs), maybe it is a good timing to try a short and new way of playing, even it may turn out to be a failure.
That almost sounds stupid enough to entertaining.
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GaraDasha
- Posts: 57
- Joined: Sun Jan 22, 2012 6:48 pm
Re: Game Development: Grub-Grub
If the "Terminator" of the world would have some sort of special ability or something like that (which should be something that gives fun probably so that people would love to be that guy), people would work for the ending to have the ability next world. How to end the world can be something like summoning and fighting with Cthulhu maybe but it should require brain, progress, abilities, maybe a small group but it 100% shouldn't be able to get done with bots. imo ^^AHONEN wrote:I'm also interested in what will happen if all hearthlings cooperate together to the one goal; wiping their world.
Since all worlds are roughly going to go through the same story(and population graphs), maybe it is a good timing to try a short and new way of playing, even it may turn out to be a failure.
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Axyx
- Posts: 29
- Joined: Fri Jan 25, 2019 5:49 pm
Re: Game Development: Grub-Grub
GaraDasha wrote:If the "Terminator" of the world would have some sort of special ability or something like that (which should be something that gives fun probably so that people would love to be that guy), people would work for the ending to have the ability next world. How to end the world can be something like summoning and fighting with Cthulhu maybe but it should require brain, progress, abilities, maybe a small group but it 100% shouldn't be able to get done with bots. imo ^^AHONEN wrote:I'm also interested in what will happen if all hearthlings cooperate together to the one goal; wiping their world.
Since all worlds are roughly going to go through the same story(and population graphs), maybe it is a good timing to try a short and new way of playing, even it may turn out to be a failure.
The only way my limited knowledge sees this working in a way that minimizes potential for bot abuse is to make the catalyst time gated, somewhat random and extremely difficult.
So an example would be something like:
After 6 real world months from a world's launch, some powerful being spawns in the underground, super deep, and is extremely powerful. The problem though is ai is dumb and cheesable, but there are some things that can be done to make this particular critter super tough. Once said catalyst creature is killed, that triggers the spawning of a building of some kind. Could be completely random placement or maybe by a Thingwall? I don't know exactly how this part would fit right if at all. That being said, the creature you had to kill drops a body part or something and that needs to be taken to the building which triggers the end of the world. Not outright obviously because there's a shit ton done behind the scenes but, that would maybe alter the world in some way that lets all players know what's going down and also sends some form of alert to Jorbtar that this crazy event has been completed and they need to kick off a new world. Or all that last bit could be automated. All this is just spun from a pretty spiffy idea GaraDasha had.
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Ganjastyle1
- Posts: 6
- Joined: Wed Apr 10, 2019 12:13 am
Re: Game Development: Grub-Grub
Nice idea m8, how about:
1) megamonster is getting pwned by no-lifer power boi's.
2) being coated in miasma of autism that goes as a freebie voucher with hardcoreness of no-lifer power boi's, they stash the body part to never be recovered by anyone else just to
3) we get same situation as it is now, only with more effurt.
1) megamonster is getting pwned by no-lifer power boi's.
2) being coated in miasma of autism that goes as a freebie voucher with hardcoreness of no-lifer power boi's, they stash the body part to never be recovered by anyone else just to
3) we get same situation as it is now, only with more effurt.