brickwall is not going to make you much safer than palisade anyway
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Steel making is pain in the ass.
who would make steel when you can make someone else make your steel anyway? ![Trollface ¦]](./images/smilies/troll.gif)
brickwall is not going to make you much safer than palisade anyway
brickwall is not going to make you much safer than palisade anyway
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Steel making is pain in the ass.
Aye, brick walls haven't been relevant in any way for a long time. Have they ever been worth anything since hafen started? I know they were useful in legacy, but that was mostly when palybashing was a thing.MadNomad wrote:who would make steel when you can make someone else make your steel anyway?
brickwall is not going to make you much safer than palisade anyway
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The Art of Herding
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Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Okocim
- Posts: 193
- Joined: Wed Mar 23, 2011 1:41 pm
Re: Steel making is pain in the ass.
For me the most punishing thing is when your just a few minutes late to refuel your crucibles.
How about instead of losing all progress it would start dropping over time at similar rate. It would be less punishing and while lengthening the process would allow for longer periods between refuels.
It would also make more sense.
How about instead of losing all progress it would start dropping over time at similar rate. It would be less punishing and while lengthening the process would allow for longer periods between refuels.
It would also make more sense.
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Pills
- Posts: 667
- Joined: Thu Apr 04, 2019 1:21 am
Re: Steel making is pain in the ass.
+1Okocim wrote:For me the most punishing thing is when your just a few minutes late to refuel your crucibles.
How about instead of losing all progress it would start dropping over time at similar rate. It would be less punishing and while lengthening the process would allow for longer periods between refuels.
It would also make more sense.
or y'know, just remove the whole refilling requirement. its existence is just another justification for bots tbh
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Steel making is pain in the ass.
big -1
Making the bots/client features that make the game playable is like 99% of the game's content. If anything the crucibles should take damage at random intervals to make the bots more fun to watch working
Making the bots/client features that make the game playable is like 99% of the game's content. If anything the crucibles should take damage at random intervals to make the bots more fun to watch working
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joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Steel making is pain in the ass.
Anything that does away with having to Bot is a +1 for me
If it were up to me, a lot of you have great Ideas
If I were to gum together it would look like this:
you have different kinds of boxes. one that can hold 12h fuel, one that can hold 24h of fuel and one that can hold 48h of fuel the 12h box has the best percentages of turning it into steel or best Q formula. the 24 would be half of the 12(either chance or quality) the 48 would be half of the 24(again either Quality or chance)
Defferent kinds of fuel affects burn rate random factor.
blocks and boards would burn on time or have a chance to burn too fast thus if you filled a 12h box with boards and you get a bad rng then it only burns for 8 hours
charcoal basically same thing but a less range of rng(so a 12h box may only burn for 10 hours etc)
while black coal has no range and you get what you get(12h box burns for 12h)
If this was done you could require more mats for 24 and 48hr boxes and it wouldnt matter if the box goes out and you have to start over. Build a bigger box or get a better fuel
If it were up to me, a lot of you have great Ideas
If I were to gum together it would look like this:
you have different kinds of boxes. one that can hold 12h fuel, one that can hold 24h of fuel and one that can hold 48h of fuel the 12h box has the best percentages of turning it into steel or best Q formula. the 24 would be half of the 12(either chance or quality) the 48 would be half of the 24(again either Quality or chance)
Defferent kinds of fuel affects burn rate random factor.
blocks and boards would burn on time or have a chance to burn too fast thus if you filled a 12h box with boards and you get a bad rng then it only burns for 8 hours
charcoal basically same thing but a less range of rng(so a 12h box may only burn for 10 hours etc)
while black coal has no range and you get what you get(12h box burns for 12h)
If this was done you could require more mats for 24 and 48hr boxes and it wouldnt matter if the box goes out and you have to start over. Build a bigger box or get a better fuel
To Protect The Helpless From The Heartless
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terechgracz
- Posts: 914
- Joined: Wed Feb 07, 2018 5:06 pm
Re: Steel making is pain in the ass.
Convoluted idea, just make steelmaking one time fill that needs 2 charcoal instead 1. Would remove Pain in ass and reducie hql steel in World.joojoo1975 wrote:Anything that does away with having to Bot is a +1 for me
If it were up to me, a lot of you have great Ideas
If I were to gum together it would look like this:
you have different kinds of boxes. one that can hold 12h fuel, one that can hold 24h of fuel and one that can hold 48h of fuel the 12h box has the best percentages of turning it into steel or best Q formula. the 24 would be half of the 12(either chance or quality) the 48 would be half of the 24(again either Quality or chance)
Defferent kinds of fuel affects burn rate random factor.
blocks and boards would burn on time or have a chance to burn too fast thus if you filled a 12h box with boards and you get a bad rng then it only burns for 8 hours
charcoal basically same thing but a less range of rng(so a 12h box may only burn for 10 hours etc)
while black coal has no range and you get what you get(12h box burns for 12h)
If this was done you could require more mats for 24 and 48hr boxes and it wouldnt matter if the box goes out and you have to start over. Build a bigger box or get a better fuel
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abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Steel making is pain in the ass.
+1
steelmaking is pure ass right now
steelmaking is pure ass right now
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joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Steel making is pain in the ass.
While I agree that the common sense idea should abound. you do know sir that you are talking about H&Hterechgracz wrote: Convoluted idea, just make steelmaking one time fill that needs 2 charcoal instead 1. Would remove Pain in ass and reducie hql steel in World.
To Protect The Helpless From The Heartless
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Steel making is pain in the ass.
all timers that end in failure are bad






