Game Development: Tough Jugs

Announcements about major changes in Haven & Hearth.
lorb
Posts: 3
Joined: Tue Jun 14, 2022 2:46 pm

Re: Game Development: Tough Jugs

Post by lorb »

No patch this week, unfortunately.
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Fostik
Posts: 2519
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Re: Game Development: Tough Jugs

Post by Fostik »

lorb wrote:No patch this week, unfortunately.
https://www.youtube.com/watch?v=l_xw7qgdbtE
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
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noindyfikator
Posts: 1478
Joined: Fri Jul 15, 2011 11:10 am

Re: Game Development: Tough Jugs

Post by noindyfikator »

lorb wrote:No patch this week, unfortunately.
This week, do you mean this week or previous week?
Festipiggy123
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Joined: Tue Mar 12, 2019 6:39 pm

Re: Game Development: Tough Jugs

Post by Festipiggy123 »

lorb wrote:No patch this week, unfortunately.
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widelec_szatana
Posts: 152
Joined: Thu Jan 13, 2011 4:53 pm

Re: Game Development: Tough Jugs

Post by widelec_szatana »

noindyfikator wrote:
lorb wrote:No patch this week, unfortunately.
This week, do you mean this week or previous week?
this, previous and next
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noindyfikator
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Re: Game Development: Tough Jugs

Post by noindyfikator »

fair enough
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Massa
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Re: Game Development: Tough Jugs

Post by Massa »

for reference these 2 could literally reset the world without a fucking update or just some hack job shit and i'd still pay

i need my fix and these swedes are just stuffing their sausages
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noindyfikator
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Re: Game Development: Tough Jugs

Post by noindyfikator »

Imagine not making second server which resets every 6 months...
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vatas
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Re: Game Development: Tough Jugs

Post by vatas »

noindyfikator wrote:Imagine not making second server which resets every 6 months...
Splitting the playerbase = bad
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noindyfikator
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Re: Game Development: Tough Jugs

Post by noindyfikator »

vatas wrote:
noindyfikator wrote:Imagine not making second server which resets every 6 months...
Splitting the playerbase = bad
How many of the players that wait for w14 play now? 10?

They don't play, they wait. Nothing to split there.

Just leave one server with no reset for casual players who sit inside palisade and alt + f4 the game when there is someone else on the map.
Make one server which restarts every 6 months for active people who join community events, markets, trade, pvp etc..

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