Question: Do animals have fixed spawn points, and do all animals share these fixed points?
For instance, would a specific node in the ocean spawn seagulls and pelicans but also cachalot, seal, etc. based on a probability range? I ask because I'm wondering if I should mark where I find critter spawns in the water to plan efficient whaling routes.
-
ThorleifCleaver
- Posts: 89
- Joined: Sun Mar 22, 2020 10:01 pm
-
Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: Question RE Animal Spawning Mechanics
as far as i am aware any tile is capable of spawning the appropriate animals
-
ThorleifCleaver
- Posts: 89
- Joined: Sun Mar 22, 2020 10:01 pm
Re: Question RE Animal Spawning Mechanics
I thought that, too, but I've been marking the spots critters spawn in the ocean and they seem to follow very specific patterns, making me wonder if spawning is node-based. Might be pareidolia, but it has proved useful thus far.
-
vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Question RE Animal Spawning Mechanics
It could be possible that there are also some sort of "quantity" nodes for animals that are randomly generated alongside quality nodes, but this is 100% speculation.ThorleifCleaver wrote:I thought that, too, but I've been marking the spots critters spawn in the ocean and they seem to follow very specific patterns, making me wonder if spawning is node-based. Might be pareidolia, but it has proved useful thus far.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
ThorleifCleaver
- Posts: 89
- Joined: Sun Mar 22, 2020 10:01 pm
Re: Question RE Animal Spawning Mechanics
Trolls seem to have spawn nodes. And, like I said, the frequency of critter appearances seems to follow my markers. Thus far, the cachalots have all popped up in roughly the same area.