Game Development: Guided Ermine

Announcements about major changes in Haven & Hearth.
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Zentetsuken
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Re: Game Development: Guided Ermine

Post by Zentetsuken »

dafels wrote:
Store Description wrote:Image$9 The medics of the Mobile Infantry are always on standby to deliver stimpacks as needed.
Nice, a coof hat! It is kinda outdated by now. Can we get the current thing hat though, I would like to personally see a M777 or a HIMARS on top of my hat!
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Massa
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Re: Game Development: Guided Ermine

Post by Massa »

ok jorb i got a job you can release world 14 now
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noindyfikator
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Re: Game Development: Guided Ermine

Post by noindyfikator »

patch tomorrow?

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dagrimreefah
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Re: Game Development: Guided Ermine

Post by dagrimreefah »

jorb wrote:Added the ability to guide animals.
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noindyfikator
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Re: Game Development: Guided Ermine

Post by noindyfikator »

peeposad

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Nightdawg
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Re: Game Development: Guided Ermine

Post by Nightdawg »

noindyfikator wrote:peeposad
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2-3 patches per week vs 1 redrawn button and hat per 2-3 weeks
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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KwonChiMin
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Re: Game Development: Guided Ermine

Post by KwonChiMin »

Nightdawg wrote:
noindyfikator wrote:peeposad
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2-3 patches per week vs 1 redrawn button and hat per 2-3 weeks
Reminds me of my sex life... =(
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bumfrog
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Re: Game Development: Guided Ermine

Post by bumfrog »

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vatas
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Re: Game Development: Guided Ermine

Post by vatas »

noindyfikator wrote:peeposad

https://i.imgur.com/3nQ73h8.png
*Devil's advocate mode active* Back then they had plenty of "low hanging fruit" to pick. (It's an actual programming/software term.)

However, there are still some ripe and rather reasonably accessible fruits hanging in there.
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SnuggleSnail
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Re: Game Development: Guided Ermine

Post by SnuggleSnail »

drinking hotkey
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