New players don't need min maxing strats. They don't need bots or scripts or clients.
They need basic fundamentals of the game. What is a discovery? What is the difference between exp and LP? What's the difference between stats and attributes? What do each of the first hand full of skills do? Why does quality matter and when does it matter?
Eating could honestly be an entire episode on its own, there's so much to go over. Stamina, energy, hunger, FEPs, satiations...
And as a last segment or episode or whatever more established guidance. How can I protect myself? When should I start doing combat, and how does it work? How do I start mining?
They don't need exact combat formulas or quality calculations... But on the same note you shouldn't just tell them what to do. You shouldn't tell them "Spam upercut and side swipe" a good guide should make them understand why that strategy works.
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Tubby_Squirrel
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Re: Project: "New Player Guide"
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Sevenless
- Posts: 7704
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Re: Project: "New Player Guide"
Previous guides that were well regarded by the community definitely followed these guidelines. They are good points.Tubby_Squirrel wrote:New players don't need min maxing strats. They don't need bots or scripts or clients.
They need basic fundamentals of the game. What is a discovery? What is the difference between exp and LP? What's the difference between stats and attributes? What do each of the first hand full of skills do? Why does quality matter and when does it matter?
Eating could honestly be an entire episode on its own, there's so much to go over. Stamina, energy, hunger, FEPs, satiations...
And as a last segment or episode or whatever more established guidance. How can I protect myself? When should I start doing combat, and how does it work? How do I start mining?
They don't need exact combat formulas or quality calculations... But on the same note you shouldn't just tell them what to do. You shouldn't tell them "Spam upercut and side swipe" a good guide should make them understand why that strategy works.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system