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lordgrunt
- Posts: 459
- Joined: Sat Nov 05, 2011 11:49 pm
Re: New Metalforging
Lit furnace only needed when plopping the mold
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algam
- Posts: 108
- Joined: Thu Mar 04, 2010 3:11 pm
Re: New Metalforging
How can I find out how many bars of metal are needed for a tool? I just throw bars in the mold until it does not accept anymore?
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: New Metalforging
Indeed. Let's hope the devs change this.algam wrote:How can I find out how many bars of metal are needed for a tool? I just throw bars in the mold until it does not accept anymore?
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RedKGB
- Posts: 730
- Joined: Thu Nov 24, 2011 7:54 am
Re: New Metalforging
2 bars needed for axe
Destroying cast before timer is up returns the bar to you.
Destroying cast before timer is up returns the bar to you.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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Whisper
- Posts: 102
- Joined: Sun Jun 20, 2010 3:57 pm
Re: New Metalforging
I don't see nyone mentioning it, or maybe I haven't checked far enough but for cast forging the quality formula is:
Final Quality = (Qcast + AvgQmetal*3)/4
No idea if there is soft/hard capping from some attribute/skill
Final Quality = (Qcast + AvgQmetal*3)/4
No idea if there is soft/hard capping from some attribute/skill