Hotfix: Mine Pyres

Announcements about major changes in Haven & Hearth.
Joshk80k
Posts: 46
Joined: Sun Oct 16, 2011 1:15 am

Re: Hotfix: Mine Pyres

Post by Joshk80k »

I appreciate you very much for taking our feedback into consideration, feels great to play the game when you know the devs are willing to consider community input.
User avatar
GamingRAM
Posts: 609
Joined: Fri Jul 12, 2013 9:47 pm

Re: Hotfix: Mine Pyres

Post by GamingRAM »

Can I get a refund of my waxes and sunstone back?
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
WESKERBOY
Posts: 233
Joined: Fri Oct 16, 2015 9:50 am
Location: Mexico

Re: Hotfix: Mine Pyres

Post by WESKERBOY »

good
W5 hermit
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
User avatar
Zentetsuken
Posts: 2128
Joined: Sun Jun 20, 2010 4:07 pm
Location: Flavor Town

Re: Hotfix: Mine Pyres

Post by Zentetsuken »

what about the people who have already waited 6.5 days for their pyre? can they be compensated?
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY

♰ PROUD FORUM MODERATOR 02.01.2024 - 05.10.2024 ♰
DeniskaRUS
Posts: 18
Joined: Sat Oct 09, 2010 7:00 am

Re: Hotfix: Mine Pyres

Post by DeniskaRUS »

Amazing thanks
W3 - Hermit
W4-W7 - A.D.
W14 - Arcanum
User avatar
Syndras
Posts: 28
Joined: Fri Jul 12, 2013 7:53 pm

Re: Hotfix: Mine Pyres

Post by Syndras »

jorb wrote: [*] You can no longer hack-click herbs you can't see by guessing their ID.

Enjoy!
This isn't even a slap on the wrist for people who actively abused flaws by effectively ddosing the server?
Mr_Bober
Posts: 579
Joined: Thu Jan 31, 2019 8:51 pm

Re: Hotfix: Mine Pyres

Post by Mr_Bober »

I see two big issues:

1st. One day is way too short. I like the reduced timer, but it should be half the time, not just 1 day. It would be ok to make it 1 day for higher levels (eg. when level 4 is reached, level 2 becomes 1 day and level 3 becomes 3.5 days. Once level 5 is reached, 4 becomes 3.5, while 3 and 2 become 1 day). You're punishing those who build it first this way.

2nd. Less important, but reducing the size now means you fucked over those who already built a palisade around it...

I do like the reduced cost I guess.
User avatar
Syrenik
Posts: 4
Joined: Fri Dec 20, 2019 11:05 pm

Re: Hotfix: Mine Pyres

Post by Syrenik »

Zentetsuken wrote:1 day is unrealistic, the ground would not be soft enough

also,
jorb wrote: Removed various heap items (caviar &c) from the list of things the ancestors (bless them) may ask for.
I think this is probably 100 times less annoying that out-of-season credo quests, which people ask to be fixed DAILY, and you have told us you have fixed multiple times.
Amen I can completely agree... got a credo quest that requires spring time... sucks wasting 10klp everytime you get something out of season and have to abandoned the quest to possibly waste another 10klp time and time again... left mine cause I've made it to like what feels like step 8.
User avatar
stchristopher
Posts: 123
Joined: Wed Mar 10, 2010 4:50 am
Location: Sweden

Re: Hotfix: Mine Pyres

Post by stchristopher »

This is a good change, even though I also would like the strength cap removed from building pyres. However I should not complain, thanks Jorb and Loftar!
Mr_Bober
Posts: 579
Joined: Thu Jan 31, 2019 8:51 pm

Re: Hotfix: Mine Pyres

Post by Mr_Bober »

Syrenik wrote:
Zentetsuken wrote:1 day is unrealistic, the ground would not be soft enough

also,
jorb wrote: Removed various heap items (caviar &c) from the list of things the ancestors (bless them) may ask for.
I think this is probably 100 times less annoying that out-of-season credo quests, which people ask to be fixed DAILY, and you have told us you have fixed multiple times.
Amen I can completely agree... got a credo quest that requires spring time... sucks wasting 10klp everytime you get something out of season and have to abandoned the quest to possibly waste another 10klp time and time again... left mine cause I've made it to like what feels like step 8.
Add the request for impossible to reach ores to the list. Quarryman asking for ores that with the current system require you 2 weeks to get for the pyre.

Return to “Announcements”