Game Development: Whitemetal Rain

Announcements about major changes in Haven & Hearth.
Jackwolf
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Joined: Sat Feb 12, 2011 5:56 am

Re: Game Development: Whitemetal Rain

Post by Jackwolf »

I've been wanting this for years, this is fantastic!
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Mateuszowy
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Re: Game Development: Whitemetal Rain

Post by Mateuszowy »

If that cause more lags, I'll start to live underground. But sounds good! Where we are about OCO?
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Pills
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Re: Game Development: Whitemetal Rain

Post by Pills »

Curio idea:

Smoking a cigar in the rain makes a mushy mess item.
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Jackwolf
Posts: 914
Joined: Sat Feb 12, 2011 5:56 am

Re: Game Development: Whitemetal Rain

Post by Jackwolf »

loftar wrote:
Zyean wrote:slipping when sprinting on grass during rain
Thanks for the idea!
Don't forget sprinting through dirt, too!
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
rumcajs
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Joined: Fri Feb 26, 2016 4:16 pm

Re: Game Development: Whitemetal Rain

Post by rumcajs »

salt still broken, fix it please
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aikidragon
Posts: 202
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Re: Game Development: Whitemetal Rain

Post by aikidragon »

Great to see weather being implemented. Snow and blizzard next?
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Oddity
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Re: Game Development: Whitemetal Rain

Post by Oddity »

hypothermia

snow, obviously
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Vigilance
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Re: Game Development: Whitemetal Rain

Post by Vigilance »

If the rain doesn't drastically increase the amount of frogs and toads within the next month I'll be peeved.
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TheServant
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Re: Game Development: Whitemetal Rain

Post by TheServant »

This rain effect seems really cool. Maybe add a %speed on crops when raining and a very small chance that a crop dies from asphyxia?
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lordgrunt
Posts: 451
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Re: Game Development: Whitemetal Rain

Post by lordgrunt »

plumb bob change is horrific, how did you think it will improve anything? the only reason this gild is viable is because it can be bumped by anvil. crucibles don't do that.

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