Empty barrels should indeed fill with water.
Rain makes ground look too glossy.
Should be xp event for rain (or is there alread)
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Whitemetal Rain

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Game Development: Whitemetal Rain
I didn't know about this update until after it started raining and I realized the sprinkles weren't a hallucination (and I said HALLELUJAH)
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Game Development: Whitemetal Rain
I am getting properly seasick looking at the rain... 
Splashes on the ground are great but that constantly scrolling curtain of droplets... Meeh.
Splashes on the ground are great but that constantly scrolling curtain of droplets... Meeh.
Too old to rock-n-roll, too young to die.
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Bronk2
- Posts: 1
- Joined: Mon Aug 30, 2021 1:41 pm
Re: Game Development: Whitemetal Rain
Can somebody send an image of the new white metal recipes? I'm not sure what I'm missing for them.
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Flameturtle
- Posts: 321
- Joined: Fri Feb 03, 2012 5:05 pm
Re: Game Development: Whitemetal Rain
This would also be an excellent way to check quality in an area that would cost tonnes of rope/stone without having to use all those resources to find outVDZ wrote:Regarding collecting rainwater, what if the collected water is just the quality of the water node at that location (i.e. what you'd get from a well at that location)? Rainwater collection could serve as a cheap but very limited well, only gaining a limited quantity of water over time (in contrast to an expensive well which has infinite supply).
Flamturtle's Haven & Hearth 2.0 Combat Guide! viewtopic.php?f=42&t=40466 - Remade for its 5th Anniversary!
PM to Contact.
PM to Contact.
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Fostik
- Posts: 2519
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Game Development: Whitemetal Rain
I like rain, looks awesome.
But IMO it is going too often
But IMO it is going too often
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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insanechef
- Posts: 301
- Joined: Sat Jun 01, 2013 1:38 am
Re: Game Development: Whitemetal Rain
the rain is gorgeous i love it
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widelec_szatana
- Posts: 152
- Joined: Thu Jan 13, 2011 4:53 pm
Re: Game Development: Whitemetal Rain
Rain should stop the progress of drying frames unless they are inside and hasten the casting moulds cooling time
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TheRealYonish
- Posts: 2
- Joined: Wed Nov 23, 2011 9:22 pm
Re: Game Development: Whitemetal Rain
I think that the rain sounds should be a part of the Ambient channel, rather than the In-game Event channel. The rain sounds are nice but when I'm listening to something in another window it can get slightly annoying.
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telum12
- Posts: 430
- Joined: Mon Mar 12, 2012 10:36 pm
Re: Game Development: Whitemetal Rain
Please show us your FPS on default client with any real activity on the screen, such as an active village or patch of 9999999 reeds. Jorb was dropping down to single-digit FPS at some points during the combat testing stream.dorag wrote:Do you not run at 60 fps i didnt know people in modern day cant run thisHalbertz wrote:Bruh, your rain will destroy last pieces of our fps.
MagicManICT wrote:To me, being called a pedo is exactly like being called gay.
Jalpha wrote:She must have been in heat bro. She was literally fanging for it. Literally posting repeatedly in chat, in all caps "DO IT! POST YOUR DICK! THERE'S NO WAY IT'S 7 INCHES!"
How could any hot-blooded male deny such a request under the circumstances.