The wiki seems to be missing some information on this so I'd see if anyone here knows
What do Herbal Grind and Mineral Calcination actually do?
Lye Ablution: Removes the first effect on an ingredient
Fiery Combustion: Removes the second effect from an ingredient
Measured Distillate: Combines the first 2 effects from each ingredient
Herbal Grind: ???
Mineral Calcination: ???
Without knowing some ingredients 100% you cant tell what the process does.
But without knowing what the process does, you can't find properties.
I've been spreadsheeting but without a clue what stuff does it seems like a lost cause.
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linkfanpc
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Re: Alchemical processes?
I believe it all got randomized again on world start.
Alchemy isn't really meant to be something you "figure out". If you're going at it from a efficiency perspective you're doing it wrong, you're supposed to use it like a mad scientist and just make random potions out of random things until you get something desirable. You're supposed to be a bit crazy to use it at all.
Alchemy isn't really meant to be something you "figure out". If you're going at it from a efficiency perspective you're doing it wrong, you're supposed to use it like a mad scientist and just make random potions out of random things until you get something desirable. You're supposed to be a bit crazy to use it at all.
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Grobble
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Re: Alchemical processes?
I know the properties got shuffled, but the processes too?
I get that it's not supposed to be easy to figure out by any means, but it seems like there's no information to latch onto to even attempt to steer it in the right direction. As it stands now, even if the processes were known it would be a massive time consuming effort to try and find some properties. Without a tooltip on what they do though? It's just pure blind luck and wasting resources.
I get that it's not supposed to be easy to figure out by any means, but it seems like there's no information to latch onto to even attempt to steer it in the right direction. As it stands now, even if the processes were known it would be a massive time consuming effort to try and find some properties. Without a tooltip on what they do though? It's just pure blind luck and wasting resources.
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Fostik
- Posts: 2521
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Re: Alchemical processes?
The processes are never shuffled as far as I know.
You can discover all 4 properties of certain item by mixing other random ingredients and documenting results.
When you have all properties known, you can also discover properties order by using other processes.
Usually people discover and share properties, but at this stage of the world no one is going to do it.
There are few people in this game who understood mineral calcination effect, I'm not one of them but assume they won't share their knowledge since it required them hundreds of hours for investigations, and at least one of them created specific query tool for sorting and searching.
Speaking about herbal grind - consider this process as the way to obtain absolutely new independent alchemic ingredient from two herbs. It is reproduceable so you can discover all it's new properties and use in your needs, but as you understand the amount of variety here is incredible to be ever fully investigated.
You can discover all 4 properties of certain item by mixing other random ingredients and documenting results.
When you have all properties known, you can also discover properties order by using other processes.
Usually people discover and share properties, but at this stage of the world no one is going to do it.
There are few people in this game who understood mineral calcination effect, I'm not one of them but assume they won't share their knowledge since it required them hundreds of hours for investigations, and at least one of them created specific query tool for sorting and searching.
Speaking about herbal grind - consider this process as the way to obtain absolutely new independent alchemic ingredient from two herbs. It is reproduceable so you can discover all it's new properties and use in your needs, but as you understand the amount of variety here is incredible to be ever fully investigated.
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Sevenless
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Re: Alchemical processes?
99% sure mineral calc is the same as herbal grind. Aka you ignore it entirely.Fostik wrote:The processes are never shuffled as far as I know.
You can discover all 4 properties of certain item by mixing other random ingredients and documenting results.
When you have all properties known, you can also discover properties order by using other processes.
Usually people discover and share properties, but at this stage of the world no one is going to do it.
There are few people in this game who understood mineral calcination effect, I'm not one of them but assume they won't share their knowledge since it required them hundreds of hours for investigations, and at least one of them created specific query tool for sorting and searching.
Speaking about herbal grind - consider this process as the way to obtain absolutely new independent alchemic ingredient from two herbs. It is reproduceable so you can discover all it's new properties and use in your needs, but as you understand the amount of variety here is incredible to be ever fully investigated.
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The Art of Herding
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Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Grobble
- Posts: 88
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Re: Alchemical processes?
Thank you guys so much! It doesn't get me closer to answers but it eases my mindSevenless wrote:99% sure mineral calc is the same as herbal grind. Aka you ignore it entirely.Fostik wrote:The processes are never shuffled as far as I know.
You can discover all 4 properties of certain item by mixing other random ingredients and documenting results.
When you have all properties known, you can also discover properties order by using other processes.
Usually people discover and share properties, but at this stage of the world no one is going to do it.
There are few people in this game who understood mineral calcination effect, I'm not one of them but assume they won't share their knowledge since it required them hundreds of hours for investigations, and at least one of them created specific query tool for sorting and searching.
Speaking about herbal grind - consider this process as the way to obtain absolutely new independent alchemic ingredient from two herbs. It is reproduceable so you can discover all it's new properties and use in your needs, but as you understand the amount of variety here is incredible to be ever fully investigated.
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spavaloo
- Posts: 329
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Re: Alchemical processes?
I think we could have the best of both worlds and combine haphazard randomness with ruthless efficiency.linkfanpc wrote:Alchemy isn't really meant to be something you "figure out". If you're going at it from a efficiency perspective you're doing it wrong, you're supposed to use it like a mad scientist and just make random potions out of random things until you get something desirable.
Picture a site like shubla's cookbook for alchemy, but with the addition of a form that lets you input the alchemical tools you have available, and then roll an appropriate random potion to go make that hasn't been accounted for in the database yet, so you can report back with the results and fill in a few gaps in the collective knowledge.
Now if only I had the slightest idea how to code/implement that.
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Alchemical processes?
Is it even worth to try Alchemy?
Looks like there are really a lot of combinations and resources. World will end before someone will find anything useful.
Imo the process is just for fun. It's overcomplicated to spend time on it for more than a few hours (try your luck)
Let's consider herbal swill:
Alchemical Ingredient: Stone 1 (Farming, Survival, Lore, UA)
Heb: Herb 1 (UA, Melee, Marksman, Explo)
Let's assume I do 3x lye ablution on stone 1. So stone 1 has now only (UA)
When I make swill only UA will match, so I will get 3 negative effects? xD
To get 100% good elixir I need to match stone 1 with herb 1 (1-1)? That's ridiculous, isn't it?
Looks like there are really a lot of combinations and resources. World will end before someone will find anything useful.
Imo the process is just for fun. It's overcomplicated to spend time on it for more than a few hours (try your luck)
Let's consider herbal swill:
Alchemical Ingredient: Stone 1 (Farming, Survival, Lore, UA)
Heb: Herb 1 (UA, Melee, Marksman, Explo)
Let's assume I do 3x lye ablution on stone 1. So stone 1 has now only (UA)
When I make swill only UA will match, so I will get 3 negative effects? xD
To get 100% good elixir I need to match stone 1 with herb 1 (1-1)? That's ridiculous, isn't it?
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iamahh
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Re: Alchemical processes?
from previous worlds public google sheet
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Alchemical processes?
Means it's impossible to get herbal swill without damage, unless you match herb with ingredient 1-1 xD
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