Game Development: Rotating Wolfdog

Announcements about major changes in Haven & Hearth.
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: Rotating Wolfdog

Post by DDDsDD999 »

Holy shit I am sick of this garbage just blocking my snekk and having no idea how to get out.
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pawnchito
Posts: 1120
Joined: Sat Apr 07, 2018 11:52 pm

Re: Game Development: Rotating Wolfdog

Post by pawnchito »

DDDsDD999 wrote:Holy shit I am sick of this garbage just blocking my snekk and having no idea how to get out.
+1

Its real fun rage smashing your mouse so you can get unblocked. /s
terechgracz
Posts: 914
Joined: Wed Feb 07, 2018 5:06 pm

Re: Game Development: Rotating Wolfdog

Post by terechgracz »

So that's why it was shit to use snek lately.
Maybe just add rotational speed to ships. Would look extremely cool. Additionaly we would have new statistic to balance ships. Angular speed.
https://en.m.wikipedia.org/wiki/Homicid ... ur_problem
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telum12
Posts: 430
Joined: Mon Mar 12, 2012 10:36 pm

Re: Game Development: Rotating Wolfdog

Post by telum12 »

yea this is an awful. Why were snekkjas/knarrs included in this change?
MagicManICT wrote:To me, being called a pedo is exactly like being called gay.
Jalpha wrote:She must have been in heat bro. She was literally fanging for it. Literally posting repeatedly in chat, in all caps "DO IT! POST YOUR DICK! THERE'S NO WAY IT'S 7 INCHES!"

How could any hot-blooded male deny such a request under the circumstances.
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DonVelD
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Re: Game Development: Rotating Wolfdog

Post by DonVelD »

haha i got semi-used to this change... WISH I DIDNT HAVE TO
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WowGain
Posts: 1097
Joined: Fri Mar 07, 2014 2:09 am

Re: Game Development: Rotating Wolfdog

Post by WowGain »

pls change
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terechgracz
Posts: 914
Joined: Wed Feb 07, 2018 5:06 pm

Re: Game Development: Rotating Wolfdog

Post by terechgracz »

jorb wrote: You can move backwards, quite simply, no?
Just remove knarrs and sneks.
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