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pawnchito
- Posts: 1120
- Joined: Sat Apr 07, 2018 11:52 pm
Re: Game Development: Juniper Buoy
WHen did earthworms get an animation? FUCKING AMAZING BOIS. Like that tiny type of detail is the shit.
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BigCountry
- Posts: 215
- Joined: Wed Feb 06, 2019 4:07 am
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Procne
- Posts: 984
- Joined: Sat May 29, 2010 3:04 pm
Re: Game Development: Juniper Buoy
It shows when a leaf has already been nommedPills wrote:
No uses on mublerry leaves, either new or from before the update. Default client.
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Game Development: Juniper Buoy
+1 keep it nerfed. Never let it come back.Nightdawg wrote:Keep that shit nerfed to the ground please.loftar wrote:There's always room to buff more if necessary. Always easier than the other way around.Vigilance wrote:fellas 2x might still be too bad for salt
Administrator of CoS
game ideas
game ideas
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: Juniper Buoy
Yeah, just drop the whole thing with removing satiation by eating salt. Repurpose salt as a high end spice instead. Well, salt crystals at least. Might be nice to be able to extract sea salt as a low end spice.
Last edited by Potjeh on Sun Sep 18, 2022 10:55 pm, edited 1 time in total.
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Vesena
- Posts: 114
- Joined: Tue Jan 18, 2011 4:35 pm
Re: Game Development: Juniper Buoy
>Harvest Tea Bush
>Still only has 5 leaves
Jorb why?
>Still only has 5 leaves
Jorb why?
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Game Development: Juniper Buoy
Vesena wrote:>Harvest Tea Bush
>Still only has 5 leaves
Jorb why?
There are only 2 devsjorb wrote:
- Took another look at leaves from trees
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Pills
- Posts: 667
- Joined: Thu Apr 04, 2019 1:21 am
Re: Game Development: Juniper Buoy
Mulberry trees are giving 20 leaves now, at 8 uses per leaf is a total of 160 uses per tree. This is still 90 uses less than the 250 leaves trees gave last world, meaning you still need 64% more trees than previous worlds for the same size setup.
Not opposed to silk being less cumbersome, but it should still be "normalised" not nerfed. needing more trees is still more tedium overall
Not opposed to silk being less cumbersome, but it should still be "normalised" not nerfed. needing more trees is still more tedium overall
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service.
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Juniper Buoy
2 spookyVulgarr wrote:My guy, my pumpkins vanished/turned invisible right after the restart. Their progress still shows with ctrl+p toggled on or off.
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Asgaroth22
- Posts: 625
- Joined: Mon Jan 09, 2012 8:08 pm
Re: Game Development: Juniper Buoy
It's 25 leaves per tree, 200 uses total.Pills wrote:Mulberry trees are giving 20 leaves now, at 8 uses per leaf is a total of 160 uses per tree. This is still 90 uses less than the 250 leaves trees gave last world, meaning you still need 64% more trees than previous worlds for the same size setup.
Not opposed to silk being less cumbersome, but it should still be "normalised" not nerfed. needing more trees is still more tedium overall
“The story so far:
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”



