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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Winter Garden
Does this mean underground farming is finally real
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Winter Garden
I bet that's what they're fixing right now lolAudiosmurf wrote:Does this mean underground farming is finally real
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Reiber
- Posts: 1003
- Joined: Thu Aug 14, 2014 7:24 pm
Re: Game Development: Winter Garden
heck yea, finally i can take full advantage of the learningbonus from cavehermitAudiosmurf wrote:Does this mean underground farming is finally real
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Sephiron
- Posts: 501
- Joined: Mon Nov 22, 2010 2:13 am
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Sephiron
- Posts: 501
- Joined: Mon Nov 22, 2010 2:13 am
Re: Game Development: Winter Garden
Nah not useless, your plants don't die. meaning you don't really have to take much of a break from farming at allJTB wrote:With winter duration of 5 days, greenhouses are beautifull, but useless. IMO they are great.





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R509
- Posts: 36
- Joined: Sun Apr 10, 2016 4:29 am
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Alitis
- Posts: 123
- Joined: Wed Jun 20, 2018 5:04 pm
Re: Game Development: Winter Garden
Great update ! thanks ! looking forward for winter patch.
some ideas:
How about the world had zones like far north and far south winter lasts longer.
This way people could choose in what type of climate they want to live in. I mean, rain is already a local phenomenon, why not snow too. Just in a more permanent basis.
This could also give the option to some people willing to travel far from their base for some seasonal foragables.
some ideas:
How about the world had zones like far north and far south winter lasts longer.
This way people could choose in what type of climate they want to live in. I mean, rain is already a local phenomenon, why not snow too. Just in a more permanent basis.
This could also give the option to some people willing to travel far from their base for some seasonal foragables.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Winter Garden
That is certainly the intention. I don't think we're quite there just yet, but some day.Kearn wrote:i am hoping that the shortening is a temporary stopgap and not a permanent fixture
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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ItsFunToLose
- Posts: 264
- Joined: Thu Jan 20, 2011 10:18 pm
Re: Game Development: Winter Garden
and introduce it immediately this world so people who already settled aren't making a reasonable choice, but having things foist upon them willy nillyAlitis wrote:Great update ! thanks ! looking forward for winter patch.
some ideas:
How about the world had zones like far north and far south winter lasts longer.
This way people could choose in what type of climate they want to live in. I mean, rain is already a local phenomenon, why not snow too. Just in a more permanent basis.
This could also give the option to some people willing to travel far from their base for some seasonal foragables.
I like to air dribble.
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kirion
- Posts: 378
- Joined: Sat Jul 31, 2010 11:45 pm
Re: Game Development: Winter Garden
Woah greenhouses! You make my day 