Game Development: Winter Garden

Announcements about major changes in Haven & Hearth.
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Audiosmurf
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Location: Ice Hell

Re: Game Development: Winter Garden

Post by Audiosmurf »

Does this mean underground farming is finally real
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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springyb
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Re: Game Development: Winter Garden

Post by springyb »

Audiosmurf wrote:Does this mean underground farming is finally real
I bet that's what they're fixing right now lol
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Reiber
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Joined: Thu Aug 14, 2014 7:24 pm

Re: Game Development: Winter Garden

Post by Reiber »

Audiosmurf wrote:Does this mean underground farming is finally real
heck yea, finally i can take full advantage of the learningbonus from cavehermit
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Sephiron
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Joined: Mon Nov 22, 2010 2:13 am

Re: Game Development: Winter Garden

Post by Sephiron »

gotta grow my weed in this thang to keep the feds from snoopin
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Sephiron
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Re: Game Development: Winter Garden

Post by Sephiron »

JTB wrote:With winter duration of 5 days, greenhouses are beautifull, but useless. IMO they are great.
Nah not useless, your plants don't die. meaning you don't really have to take much of a break from farming at all
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R509
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Re: Game Development: Winter Garden

Post by R509 »

MAKE WINTER LONG AGAIN
t. Ryan
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Alitis
Posts: 123
Joined: Wed Jun 20, 2018 5:04 pm

Re: Game Development: Winter Garden

Post by Alitis »

Great update ! thanks ! looking forward for winter patch.
some ideas:
How about the world had zones like far north and far south winter lasts longer.
This way people could choose in what type of climate they want to live in. I mean, rain is already a local phenomenon, why not snow too. Just in a more permanent basis.
This could also give the option to some people willing to travel far from their base for some seasonal foragables.
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loftar
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Location: Your character database

Re: Game Development: Winter Garden

Post by loftar »

Kearn wrote:i am hoping that the shortening is a temporary stopgap and not a permanent fixture
That is certainly the intention. I don't think we're quite there just yet, but some day.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
ItsFunToLose
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Joined: Thu Jan 20, 2011 10:18 pm

Re: Game Development: Winter Garden

Post by ItsFunToLose »

Alitis wrote:Great update ! thanks ! looking forward for winter patch.
some ideas:
How about the world had zones like far north and far south winter lasts longer.
This way people could choose in what type of climate they want to live in. I mean, rain is already a local phenomenon, why not snow too. Just in a more permanent basis.
This could also give the option to some people willing to travel far from their base for some seasonal foragables.
and introduce it immediately this world so people who already settled aren't making a reasonable choice, but having things foist upon them willy nilly
I like to air dribble.
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kirion
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Joined: Sat Jul 31, 2010 11:45 pm

Re: Game Development: Winter Garden

Post by kirion »

Woah greenhouses! You make my day :D

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