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Misterpickle
- Posts: 6
- Joined: Mon Aug 10, 2020 3:16 am
Re: Game Development: Homing Dove
did someone find a use other than bringing your key back?
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algam
- Posts: 108
- Joined: Thu Mar 04, 2010 3:11 pm
Re: Game Development: Homing Dove
Why would you event do this?Misterpickle wrote:did someone find a use other than bringing your key back?
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Homing Dove
Super niche pvp case where you're hunting and got caught boating around so rather than dropping key into water you give it to bird?algam wrote:Why would you event do this?Misterpickle wrote:did someone find a use other than bringing your key back?
(still silly imo)
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Reiber
- Posts: 1003
- Joined: Thu Aug 14, 2014 7:24 pm
Re: Game Development: Homing Dove
your pearlbots/alts could just go out with 10 doves and immidiately put the pearls on it/drop the birds in combat. that way even if they are killed. you only loose 10 perception , an boat and an shitty cauldronSevenless wrote:Super niche pvp case where you're hunting and got caught boating around so rather than dropping key into water you give it to bird?algam wrote:Why would you event do this?Misterpickle wrote:did someone find a use other than bringing your key back?
(still silly imo)
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Homing Dove
it takes 3040 per*exp to see all river pearl mussels, wdym 10 perception?Reiber wrote: your pearlbots/alts could just go out with 10 doves and immidiately put the pearls on it/drop the birds in combat. that way even if they are killed. you only loose 10 perception , an boat and an shitty cauldron
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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Reiber
- Posts: 1003
- Joined: Thu Aug 14, 2014 7:24 pm
Re: Game Development: Homing Dove
Nightdawg wrote:it takes 3040 per*exp to see all river pearl mussels, wdym 10 perception?Reiber wrote: your pearlbots/alts could just go out with 10 doves and immidiately put the pearls on it/drop the birds in combat. that way even if they are killed. you only loose 10 perception , an boat and an shitty cauldron
that was hyperbole. if an char that only exists too collect pearls dies, it shouldnt be an problem to bring them up intoo working capapabilitys. even if body and skull are lost.