Game Development: Homing Dove

Announcements about major changes in Haven & Hearth.
Misterpickle
Posts: 6
Joined: Mon Aug 10, 2020 3:16 am

Re: Game Development: Homing Dove

Post by Misterpickle »

did someone find a use other than bringing your key back?
algam
Posts: 108
Joined: Thu Mar 04, 2010 3:11 pm

Re: Game Development: Homing Dove

Post by algam »

Misterpickle wrote:did someone find a use other than bringing your key back?
Why would you event do this?
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Sevenless
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Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Game Development: Homing Dove

Post by Sevenless »

algam wrote:
Misterpickle wrote:did someone find a use other than bringing your key back?
Why would you event do this?
Super niche pvp case where you're hunting and got caught boating around so rather than dropping key into water you give it to bird?

(still silly imo)
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
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Explanation of the logic behind the cooking system
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Reiber
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Joined: Thu Aug 14, 2014 7:24 pm

Re: Game Development: Homing Dove

Post by Reiber »

Sevenless wrote:
algam wrote:
Misterpickle wrote:did someone find a use other than bringing your key back?
Why would you event do this?
Super niche pvp case where you're hunting and got caught boating around so rather than dropping key into water you give it to bird?

(still silly imo)
your pearlbots/alts could just go out with 10 doves and immidiately put the pearls on it/drop the birds in combat. that way even if they are killed. you only loose 10 perception , an boat and an shitty cauldron
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Nightdawg
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Re: Game Development: Homing Dove

Post by Nightdawg »

Reiber wrote: your pearlbots/alts could just go out with 10 doves and immidiately put the pearls on it/drop the birds in combat. that way even if they are killed. you only loose 10 perception , an boat and an shitty cauldron
it takes 3040 per*exp to see all river pearl mussels, wdym 10 perception?
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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Reiber
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Joined: Thu Aug 14, 2014 7:24 pm

Re: Game Development: Homing Dove

Post by Reiber »

Nightdawg wrote:
Reiber wrote: your pearlbots/alts could just go out with 10 doves and immidiately put the pearls on it/drop the birds in combat. that way even if they are killed. you only loose 10 perception , an boat and an shitty cauldron
it takes 3040 per*exp to see all river pearl mussels, wdym 10 perception?

that was hyperbole. if an char that only exists too collect pearls dies, it shouldnt be an problem to bring them up intoo working capapabilitys. even if body and skull are lost.

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