Asgaroth22 wrote:Can we please revert the changes to road building? It was working well as it was before the chaneg. Or at least make it so you don't need line of sight to the previous milestone.
How it worked before: create a new road, ctrl-click walk to wherever the next roadsign would be, build the sign, ctrl-click walk to the next roadsign, rinse & repeat.
How it works now: create a new road, walk to wherever the next roadsign would be but get blocked by tree/wall, click in another place so the character gets unblocked then try to quickly click back where you actually want your roadsign. If you managed to do that, now you have to right click the roadsign and click extend because the auto-extend won't work as you'll be blocked by the roadsign you just built.
whitehead1771 wrote:well for f's sake under "tools" really?
jorb wrote:whitehead1771 wrote:well for f's sake under "tools" really?
Protip: You can search in the adventure menu.
Asgaroth22 wrote:Can we please revert the changes to road building? It was working well as it was before the chaneg. Or at least make it so you don't need line of sight to the previous milestone.
jorb wrote:We have a fix in the pipe for the building placement:
- Blueprints last until the construction sign is placed.
- Holding Shift allows you to finely place, and finely rotate, the building.
- Holding Ctrl allows you to rotate the building, and walk with LMB.
I believe that should allow us to cover all use cases, but do let me know if you don't like it for some reason.
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