Game Development: Pocket Bundle

Announcements about major changes in Haven & Hearth.
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Zentetsuken
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Joined: Sun Jun 20, 2010 4:07 pm
Location: Flavor Town

Re: Game Development: Pocket Bundle

Post by Zentetsuken »

Image

Why do even the most trivial little bonuses have to extend to being extra super rewarding for factions?

Why did you have to add pockets that most noobs, hermits and casual players will never be able to achieve?

Did factions really need this gift of bonus inventory space?

I guess with their custom faction clients that can auto-loot corpses they needed that little boost to be able to make sure they can take every single thing you own and tip pvp encounters even more in favor of the aggressor????
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Piratex
Posts: 9
Joined: Sat May 10, 2014 1:05 am

Re: Game Development: Pocket Bundle

Post by Piratex »

Zentetsuken wrote:Image

Why do even the most trivial little bonuses have to extend to being extra super rewarding for factions?

Why did you have to add pockets that most noobs, hermits and casual players will never be able to achieve?

Did factions really need this gift of bonus inventory space?

I guess with their custom faction clients that can auto-loot corpses they needed that little boost to be able to make sure they can take every single thing you own and tip pvp encounters even more in favor of the aggressor????
pockets are really cheap even for hermit what do you mean?
OblongNoodle
Posts: 46
Joined: Tue Jun 24, 2014 9:22 pm

Re: Game Development: Pocket Bundle

Post by OblongNoodle »

Guess my bug wasn't cool enough for a dev cape. Feelsbadman
Lurux
Posts: 141
Joined: Sun May 08, 2011 1:14 pm

Re: Game Development: Pocket Bundle

Post by Lurux »

Can we have an icon on a bundle of the item it contains the most?
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_Scipio
Posts: 304
Joined: Sat Aug 29, 2015 3:22 am
Location: Interrogating your villagers.

Re: Game Development: Pocket Bundle

Post by _Scipio »

Piratex wrote:pockets are really cheap even for hermit what do you mean?
Pockets are a gift to factions and no one else.

its a joke

In all seriousness, add bundles for strings and leafs.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
ImageWarriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On
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rye130
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Re: Game Development: Pocket Bundle

Post by rye130 »

loftar wrote:
pagsiu wrote:if I select a spot with multiple containers using the new feature and only one of them has stuff inside, the barter stand that is connected to this spot shows "0 available"
Yes, that has always been a problem with barter poles as well. Should be fixed, but it's a fairly involved fix.
Just to reiterate what some others have mentioned before, this bug was never there before this patch. I've never before seen items for sale with 0 stock available, the trades always showed the stock of one of the containers in the radius at a time.
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ChildhoodObesity
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Re: Game Development: Pocket Bundle

Post by ChildhoodObesity »

bundles for bones too!!!!!!!!!!!!!!
gravesmerch
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Re: Game Development: Pocket Bundle

Post by gravesmerch »

:!: :!: don't ctrl+shift+rmb your barrels until this is fixed : viewtopic.php?f=47&t=74122
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ctopolon4
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Location: mom's basement

Re: Game Development: Pocket Bundle

Post by ctopolon4 »

bundles for everything, and stockpiles for everything, and questing update when?
PhantomoftheWolves
Posts: 16
Joined: Mon Dec 13, 2021 3:53 am

Re: Game Development: Pocket Bundle

Post by PhantomoftheWolves »

world 15 when?

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