bumpboshaw wrote:Seems like this is still broke. I placed with a new hand that takes as well and it's showing as 0 left on default. even with 1 item in each storage in the barter arealoftar wrote:Yes, that has always been a problem with barter poles as well. Should be fixed, but it's a fairly involved fix.pagsiu wrote:if I select a spot with multiple containers using the new feature and only one of them has stuff inside, the barter stand that is connected to this spot shows "0 available"
Tests, reopened stand after each one:
With 1 bundle item, with items inside, in only 1/5 storage shows 0 left
With 1 normal item in only 1/5 storage shows 0 left
With 1 bundle item, with items inside, in each of the 5 storage shows 0 left
With 1 normal item in each of the 5 storage shows 0 left
When I empty all of the storage manually it now shows the item, 0 left. Previously it would no longer display any icon/buy button. When it does bug out and show the icon still it completely breaks buying from this hand until i remove it's area and replace it. I even emptied storage, put a different item in and it still showed the old item. (This seems a bit buggy tho as sometimes it does go away, other times it won't when i try this. Not sure why it does it in some cases but not others. At a glance it seems to occur definitely with the bundle of meat i've tried, but not when it's not in a bundle.)
When I empty all of the storage by buying as many as i can it makes the icon/buy button disappear as expected.
Prior to this update the # left would be based off one of the storage with items inside it until that hit 0, then would go to another storage. Am I doing something wrong now?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Pocket Bundle
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Game Development: Pocket Bundle
Well. Gotta take off to work. Wish I noticed the comment about barrels before wasting 30m farming for the cows before taking all the seeds from the barrel. Can only hold 1200. So the other 9k just poofs into thin air. And I did this with all three fields before noticing. Now the cows are gonna starve because I only had time to cull a dozen or so.
Don't use barrels to farm. Random lag made me irritable af too
Don't use barrels to farm. Random lag made me irritable af too
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lordgrunt
- Posts: 445
- Joined: Sat Nov 05, 2011 11:49 pm
Re: Game Development: Pocket Bundle
im not 100% sure, ill try to replicate later but i think when i was digging soil those pieces that were dug out after inventory filled out were dissapearing too
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sMartins
- Posts: 3439
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Pocket Bundle
Well, the most obvious conclusion is that Loftar has made some substantial changes, as broken custom clients and some bugs show, but that is a good thing.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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The_Blode
- Posts: 597
- Joined: Sat Oct 08, 2011 7:51 am
- Location: Location: Location
Re: Game Development: Pocket Bundle
There is something profoundly hilarious about snugglesnail clamming up and not posting after a dev asks him to elaborate on a problem he seems to have found. I'm willing to give the benefit of the doubt and assume that he had a long, productive PM conversation about it with jorbtar, really, but you can't deny how funny it is seeing him stop posting the rare time he's asked "please, post more about this"
oh, man. internet, mirite
oh, man. internet, mirite
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Game Development: Pocket Bundle
Yes, very good. Player populayion will drop faster = new world sooner.sMartins wrote:Well, the most obvious conclusion is that Loftar has made some substantial changes, as broken custom clients and some bugs show, but that is a good thing.
I am just curious who will play when there won't be useable client
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gravesmerch
- Posts: 518
- Joined: Thu Sep 08, 2022 6:13 pm
Re: Game Development: Pocket Bundle
mostly friendly casualsnoindyfikator wrote:I am just curious who will play when there won't be useable client
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Pocket Bundle
Every non-casual group that still exists has their own client/dev(s). You're kidding yourself if you think it's affecting anybody except friendly casuals.
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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anon737
- Posts: 25
- Joined: Fri Aug 21, 2015 9:17 am
Re: Game Development: Pocket Bundle
Not sure if intended. Unfortunately can't place the budle on the herbalist table 
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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Game Development: Pocket Bundle
snuggle is a known idiot